Making PIETY HILL

Marko Paunović, 22nd August 2020

In this article, I'll be doing a centerpiece terrain for an old west type table. For a while now I've had an idea of doing a hilltop church with a small cemetary for my games of Malifaux and writing this article presented a perfect excuse for such a project.

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Idea and planning

I always say when you start any larger project you should plan ahead first. Take your time and explore your options, design the terrain (in this case), decide what materials would be best, see if you have all the tools at hand and most important check if you have enough glue. There is no worse thing than running out of superglue on a saturday evening when you have a sunday's worth of working planned out.

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The idea behind this terrain comes from a terrain I did for my gaming club in 2003. mainly for Mordheim and WHFB. It was done in the usual Vampire Counts style. The terrain exists to this day and has only minor damage and some small pieces missing as can be seen in the picture. However, as much as I love this terrain, it doesn't quite fit in the Malifaux world. And besides I wanted to see how differently I'd make this (more or less) same terrain 13 years later.

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With the theme of the project decided, I know started to explore my design options. First thing I usually do is go for my home diorama/hobby library. Usually the first books I leaf through are from old masters Ray Anderson and late Sheperd Paine. The former has done some great Old west dioramas and his book The Art of the Diorama is a source of endless inspiration for me, the latter has done mostly military dioramas and his book How To Build Dioramas offers great advice and tips on building scenery and composition. For this project I decided to refer to Ray Anderson's diorama Piety Hill and thus have decided to name my project equally in hommage to this great artist.

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So, with the style and theme decided upon, I began designing the outline of the terrain. It became apparent that the size of the terrain would greatly depend on the size of the church. Since I had an already existing terrain with church as a template I roughly copied the dimensions of the church. With the rough dimensions determined (13x10cm with 5cm high walls), I went ahead and started to draw the design of the wall elements. I wanted to build the model of this church as close to how a real wooden churches were built – by using wooden beams to construct the wall frame segments. Connect those segments and after they are errect, use wooden planks to make the walls. The design of the wall frame segments showed four different setups. One for the front side of the building (10x5cm) with holes for two narrow windows and a door, one for the back side of the building (two such frames would be needed as they are 5x5cm), one for the sides of the building with holes for the windows (four such frames needed as they are 5x5cm) and one for the side of the building and for the church belfry (8 needed – 2 for the sides and 6 for belfry, as they are 3x5cm). I would also need several wooden beam constructions/horns for the roof. When I had all this drawn in 1:1 scale on graph paper, I used a different paint marker (green) to mark how the moulding tool should look.

This sketch provided me with the lengths and ammount of material (tables in the drawing sketch) I'd need for the construction work.

For this project I will need the following materials:
- roughly 7 meters of 2x2mm linden slat
- roughly 1 meter of 5x5mm linden slat
- roughly half of a meterlong plank of 2mm balsa wood (they come in 10x100cm planks)
- 40x40cm of HD styrofoam
- superglue
- PVA glue
- gravel (three sizes)
- static grass
- pine trees (several)
- other vegetation
- sanding paper (2 sheets)
- foil for overhead projector
- thin card
- toothpicks
- one chain ring and two small hinges for jewlery boxes
- one bell from a Christmas decoration
- several tombstones

The tools needed are:
- scalpel blade
- scissors
- modelling saw
- pin vice (or an electric mini drill)
- brushes
– various sizes
– for painting/washing and for drybrushing
- pliers and pincers - icepick

Building the church

As I mentioned earlier, the size of the terrain and the layout of various elements greatly depends on the size of the church so it was only natural to start with the construction of the church first. Since I would need a lot of slats of various sizes which would require a lot of precise and repeated measuring, I decided to help myself and construct two tools that would be used to cut the slats into several desired lengths. Tool 1 would be used to cut planks 13, 30 and 50 mm long, whereas Tool 2 would cut planks 11, 20 and 46 mm long. The geometry of these simple tools would allow fast and precise cutting of the linden slats and true enough after only an hour I had cut almost 7 meters of linden slats into 181 differently sized would-be wooden beams. Using scotch tape I glued them all into groups so they wouldn't get mixed up.

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Next up, it was time to construct the moulding tools to simplify the production of wooden frames and ensure the right angles of the beam connections (as much as possible). For this, I used one sheet of transparent plastic foil. I simply placed it over the sketch and glued the 5x5mm linden slats over the green marked areas on the sketch. Inside I put the linden slats of according sizes (I had previously written the sizes in red on the sketch for easier assembly) and put just a dab of superglue making sure it didn't run onto the plastic foil or the thicker linden slats of the moulding tool. A great advice is to use Rapid Cure. This is a chemical of sorts that instantly cures the superglue the moment it comes into contact with it. However it leaves some white marks which in this case won't matter as everything will get painted in the end.

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Once I had all the wooden frames for the bottom part of the church I glued them onto a balsa wood base. I now had the outline of my would-be church. It was time to construct the belfry and the roof. Using the same method, I made the roof horns – basicly a set of triangles glued to gether. To make those, I used only one mould tool as all I really needed was to construct the right angle between the horizontal and perpendicular beams. Once they are fixed, I just connected the hypothenuse of the triangle that would hold the roof. I made several sizes of the roof horn in order to have an appearance of a wobbly roof. When the roof construction was done, I glued 2mm balsa wood over it that would hold the roof tiles. (Note: I didn't glue the roof construction to the wall frames so the roof will be removable) With the roof construction done, I proceeded to make the belfry using 6 smaller wall frames and some roof triangles.

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It was time to fill the walls with planks. Using 2mm thick balsa wood I cut strips about 30cm long and 5mm wide using an icepick. The shape of the icepick enables the bevelled look of the plank in one stroke (both cutting and bevelling at the same time). If I had used the scalpel blade, I would have to chamfer the sides which would prolong the process. Afterwards, I again resorted to my makeshift tools for cutting planks and made a bunch of 20, 30 and 50mm planks out of the balsa strips. These I then glued to the floor, making sure I followed a certain pattern. It does not matter which pattern you use, but you need to follow it to the end. In the case of my floor, I used the following pattern: 40mm-50mm; 20mm-50mm-20mm; 50mm-40mm; 20mm-50mm-20mm and repeat. I used a similar method for all the walls. Where the length of the plank protruded from the wall frame, I had cut the excess material only after the glue had set (which is best seen on the roof part). Once both parts of the church were done (roof and building) I glued them on a stick to make the undercoating with a black sprey easier and to prevent spreying over my hands.

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Making the base

With the church done, I could now make the base for the terrain. Same as in the original from 2003, I opted to make it from HD Styrofoam. Although these days I opt for the more sturdier materials for the base (like MDF), I went for the styrofoam because I wanted the extra height that 3cm thick styrofoam provides. First, I drew the church outline with a marker and then arranged all the elements according to their position to the church. Once I had all the elements in place, I drew the outline of the top side of the base and around it the bottom side. Using a scalpel blade I cut the base along the outmost line. In several steps I cut the base until I reached the inner outline of the base adding more angle to the blade with each step. Once the cutting part was done, I sanded everything using sanding paper. I also made a couple of stone boulders from leftover pieces of styrofoam and glued them to the base using PVA glue and toothpicks as pins.

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5x5mm linden slat was used to make the gate to the church graveyard. Using my electric mini drill (which can be replaced by a hand-held pin vice) I pinned all the pieces together and to the base again using toothpicks as pins. Once the gate was done, I made the wobbly wooden fence from toothpicks and balsa wood planks left over from church construction. Before adding texture it was time to dryfit the two pieces together. Upon inspection I discovered several damaged places on the styrofoam that needed fixing. Had I more time, I would probably have filled those with DAS airdrying clay. However, several strips of masking tape provided a perfect quick fix.

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Texturing

At this point, I was nearing the end of the construction and all that had to be done before the painting was to add texture to the base. Before doing this, take a look at the picture of the old piece taken in 2016. You will see that there is a damage to the road just on the rim of the base. I'm not sure what happened or how it got torn off, but my best guess is that the styrofoam base was not fully protected before undercoating with a sprey so it damaged the undersurface of the base and during time the stress broke off this piece. In order to prevent this (as much as possible) I decided to cover about 5mm around the edge of the underside with PVA and thus protect it from damage. While it was drying, I took out all the gravel I was to use on this project:
- chinchilla sand – smallest grain
- GF9 medium basing grit
- chinchilla sand – largest grain

Once the PVA protection was dry, I smeared more wattered-down PVA on the surface that would become the road/yard. I first sprinkled over some largest grain gravel, next I sprinkeld some GF9 Medium Basing Grit and to finish I poured over the smallest grain chinchilla sand. If you sprinkle gently and with care you can end up with nice variations in texture – for instance the middle of the dirt road usually has some larger stones as opposed to the sides of it. When the road was dry, I repeated the process with the rest of the base, sprinkling the two largest grains over the ground part and smallest grain over the boulders and graves.

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Preparation while waiting

While I was waiting for the texture to dry, I made the roof tiles from finest grain sanding paper. It has nice texture when painted. I also put metal pins to the pine trees I was going to use on this terrain. The easies method of pinning metal pins to the plastic trunks of the trees is to heat the metal pin using a candle and just stick it into the trunk. The heat will melt the plastic locally. As the pin goes into the trunk it gives over heat (to the trunk that melts) and once the pin is cool it will become lodged into the trunk without any need to glue it.

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Painting the base

After the texture had set, I undercoated the base using black sprey and it was time to paint the terrain. Unlike my minis, I like to use minimal/limited pallette when painting my scenery. These are the paints used during this whole project (manufacturer: Pebeo Deco):
- White (41)
- Antique White (69)
- Ash (70)
- Ochre (51)
- Brown (29)
- Grey (54)
- Black (55)

On all my scenery I use Pebeo Deco colours as I find they have just the consistency needed for quickly painting the terrain. They are quite rubbish for painting minis, mind you, as they are too thick. For terrain, however, they are perfect and their price of 3USD per 45ml bottle is well worth it. When the undercoat was dry, I painted brown all over the yard/road/graves area and just drybrushed the rest of the base. Using drybrush method (without cleaning my brush from previous paint) I applied ochre over the entire base. On the road part I added a final highlight of a mixture of ochre and antique white. Once that was done, I used black paint to pick out all the details – fence, stones, gate and when this layer was dry, I drybrushed them all with a mixture of black and grey. I highlighted it with pure grey. Now all my grey surfaces were the same, both wooden and stone. To make variation to them, I put a final highlight of pure white on the stone surfaces (stones and gravestones). I also added a highlight of ash to both the ground part of the base (without the road/yard) and the wooden parts. To end this part of painting process I decided to make hommages to two works of art very dear to me. First is the sign on the church gate that says Piety Hill in reference to Ray Anderson's work and the other is the two tombstones – one marked Arch Stanton the other marked Unmarked in reference to one of my favourite movies of all time. This being a terrain for Malifaux, I figured a reference to The Good, the Bad and the Ugly couldn't miss. All three signs I wrote using my 0,05mm micron marker (you can get those from Ebay for quite a reasonable price, and they come in several colours if you need them).

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Vegetation

When I was done with painting, I glued the four pine trees to the base using PVA glue and assmbled all the vegetation I would use: tufts of flowers (found on Ebay), extra long static grass/fibres (Noch), Poison Ivy (ArmyPainter), and a wide assortment of tufts of various colours, sizes and lengths (Gamer's Grass). All these I would use on the base to hopefully get that prairie feel to the piece. Starting with the longest fibres and going to the shortest length tufts I glued each using PVA glue. In the end I added some flowers to the graves. With all the tufts glued, I still had some awkward empty places on the base so I decided to mix some static grass and glue it. I used green, pure yellow, ash and almost black green stuff to get the mixture of the right colour. When I was happy with the shade, I glued it using PVA glue once again.

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Painting the church

While the flock was drying, I painted the church. I decided to go for the brownish interior and grey exterior. Inside was painted using brown, ash and antique white. Outside was painted using a mixture of black and grey, then grey and pure white as the final highlight. While this was drying I added some poison ivy to the base and proceeded to paint the bell. This element was the only one painted with paints I normally use for painting minis. Scalecolor Dwarven and Viking Gold and Vallejo Sepia Shade. When everything was painted, I added the roof to the belfry and glued the church to the base.

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Adding the door that can be opened

During my build of the Malifaux modular gaming board for Figure Painter Magazine, I discovered a nifty little way to make doors that can open. Apart from a couple of linden slats and some balsa, it requires smallest (that you can find) hinges for jewlery boxes. The process of making is really easy, but you need to make sure the hinge is fixed between two plates both on the door side and on the frame side. This way, there is no (or little) chance of the door falling off during opening. Once it was done, I painted it following the process described above and when the paint was dry, I glued the whole thing to the church and the base.

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Final product

The fitting of the door marked the end of the project and all that was left was for me to take it to the club to take a picture of it with it's older brother.

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Latest articles

  • Seb's Top Tip - paintRack app
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    Here's a little tip for hobbyists that have been useful for me lately.

    It's a phone app called paintRack. 

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    It's an app made specifically for our hobby, and has many useful features. 
     
    Among these features are the Library where I register every paint color I own and from which paint brand. This gives me a good overview and I can always refer to it when I'm planning a project. 
     
    Sets is where I write down my color schemes for different projects, so I'll remember them if I ever have to reproduce them again in the future. 
     
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    Color tools is my most used feature. If there's a paint I don't own and I want to know the closest color possible within my paints, I find it and open it in color tools. Someone recommended me Vallejo's Light Brown, but since my local hobby shop doesn't sell Vallejo, I check which other color from for example Citadel or AK is a close match. The feature even provides you with a number showing how close of a match it is. A 0.00 is a perfect match. The closest one here is a 4.10 which is decent.
     
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    The color tools also has another useful feature where you can upload any image and select any part of that image, and it provides you with the closest color match. Either from your own paints or all existing paint ranges (you can choose which paint brands you want it to show you).
     
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    The last useful thing I want to mention about the paintRack app is something I only discovered recently, as I'm integrating more use of AI in my work and hobby. From the app you can export your library list of paints as a file. In my case I have all my paints registered in the app, so this provides me with an extensive list of all colors I have access to. This list I upload to an AI, and this lets me have a very useful conversation with it about color schemes and paint ideas.
     

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    " ["content_hrv"]=> string(5462) "
    Evo malog savjeta za hobiste koji mi je u posljednje vrijeme bio koristan.

    To je aplikacija za telefon pod nazivom paintRack. 

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    To je aplikacija napravljena posebno za naš hobi i ima mnogo korisnih značajki. 
     
    Među tim značajkama je i Biblioteka u kojoj registriram svaku boju koju posjedujem i od koje marke boje. To mi daje dobar pregled i uvijek se mogu pozvati na to kada planiram projekt. 
     
    Setovi su mjesto gdje zapisujem svoje sheme boja za različite projekte, tako da ću ih zapamtiti ako ih ikada budem morao ponovno reproducirati u budućnosti. 
     
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    Alati za boje su moja najčešće korištena značajka. Ako postoji boja koju ne posjedujem i želim znati najbližu moguću boju unutar svojih boja, pronađem je i otvorim je u alatima za boje. Netko mi je preporučio Vallejo's Light Brown, ali budući da moja lokalna trgovina hobijima ne prodaje Vallejo, provjerim koja je druga boja, na primjer iz Citadel ili AK, bliska podudarnost. Značajka vam čak daje broj koji pokazuje koliko je blizu podudaranja. 0,00 je savršeno podudaranje. Najbliže ovdje je 4,10, što je pristojno.
     
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    Alati za boje također imaju još jednu korisnu značajku gdje možete prenijeti bilo koju sliku i odabrati bilo koji dio te slike, a ona vam pruža najbliže podudaranje boja. Bilo iz vaših vlastitih boja ili svih postojećih raspona boja (možete odabrati koje marke boja želite da vam prikaže).
     
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    Posljednja korisna stvar koju želim spomenuti o aplikaciji paintRack nešto je što sam tek nedavno otkrio, jer sve više integriram korištenje umjetne inteligencije u svoj posao i hobi. Iz aplikacije možete izvesti popis boja iz svoje biblioteke kao datoteku. U mom slučaju, sve moje boje su registrirane u aplikaciji, tako da mi to pruža opsežan popis svih boja kojima imam pristup. Ovaj popis prenosim na umjetnu inteligenciju, a to mi omogućuje vrlo koristan razgovor s njom o shemama boja i idejama za boje.
     
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    " ["created"]=> string(19) "2025-08-07 11:39:24" ["modified"]=> string(19) "2025-08-07 11:39:24" } ["Member"]=> array(10) { ["id"]=> string(3) "102" ["group_id"]=> string(1) "2" ["first_name"]=> string(9) "Sebastian" ["last_name"]=> string(8) "Søgård" ["first_name_mask"]=> string(9) "sebastian" ["last_name_mask"]=> string(4) "sgrd" ["username"]=> string(5) "norge" ["password"]=> string(40) "4dea770e7045a97695c7dc529698e85f5dadbded" ["born"]=> string(19) "2003-01-21 09:03:00" ["created"]=> string(19) "2022-01-21 09:03:12" } }
    Sebastian Søgård, 7th August 2025
  • WE VISITED: Bayerisches Armeemuseum in Ingolstadt
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    This summer, Željko visited Ingolstadt, and its Bayerisches Armeemuseum is full of military history (albeit with a short gap for obvious reasons).

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    The Bavarian Military Museum in Ingolstadt is one of the largest military history museums in Europe. The collections focus on Bavaria in its European context and cover the period from the late Middle Ages to the present day.

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    One of the museum's exhibits is a collection of tin soldier figures. In addition to individual figures and sets, there are also large dioramas of the Battle of Zusmarshausen in 1648, the Battle of Leuthen in 1757, and the Battle of Leipzig in 1813. 

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    For more and better photos, check out our social media.

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    Ovog ljeta Željko je posjetio Ingolstadt, a u njemu Bayerisches Armeemuseum prepun vojne povijesti (doduše sa kratkom rupom zbog poznatih razloga).

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    Bavarski vojni muzej u Ingolstadtu jedan je od najvećih muzeja vojne povijesti u Europi. Zbirke se usredotočuju na Bavarsku u njezinu europskom kontekstu i pokrivaju razdoblje od kasnog srednjeg vijeka do danas.

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    Jedan od postava muzeja je i zbirka figura kositrenih vojnika. Uz pojedinačne figure i setove prikazane su i velike diorame bitke kod Zusmarshausena 1648., bitke kod Leuthena 1757. i bitke kod Leipziga 1813. godine. 

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    Za više fotografija u boljoj rezoluciji posjetite naše socijalne mreže.

    " ["created"]=> string(19) "2025-08-07 08:21:24" ["modified"]=> string(19) "2025-08-07 08:21:24" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
    Krunoslav Belinić, 7th August 2025
  • March to Hren28 – Armies by UMS Agram members
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    Over the past few months, our team has been preparing for the Turnip28 invitational event called H.R.E.N.28 in Slovenia in July. Since the event was a success, we owe you photos of the armies that Mario, Domagoj, Seb and Antoni assembled and painted while we followed them on their journey!

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    MARIO: „Hugo the tiny, first captain of the Crow knights was maybe born small, but that didn't stop him from having great dreams. After the taming of the swamp bird, he now reigns over his underlings in despite of the jokes the warband tells of the "Tiny stout". He follows Boletus on his quest, but always biding his time for an inevitable coup. The model is based on a "fat knight" 3D print, which is scaled to around 30-ish%. The bird is a plastic stork toy with an added head from a toy pteranodon a friend found on a floor of a Con in Zagreb. The toilet is just a natural progression of the idea.

    Followers of the cult of the roaming Proboscis and Boletus' vision. They, along with the lesser fodder, believe in staying alive only by the power of the beast of the swamps. So they listen to Boletus when he said to stay within it's shade at all costs, lest they fall behind and starve. I wanted to make a warband of wandering knights, with all their stuff on them, and the narrative of them trailing an "always moving" beast was perfect. The banners in my warband often represent not only the colors of the cult, but also their ever-moving lifestyle. Brutes made from Perry's foot knights and official torsos from Max.

    Set upon his rotting steed, Boletus leads the warband, even though no one remembers how it started. It seems he and the monster were always there, the crows and scavengers alike just trailing the monster's wake. He almost never speaks, and even when he does, it's mostly a whisper. Sometimes it even seems as if the monster listens to him. The mount is a childrens toy baby giraffe, with legs reposed a bit and a mushroom for a head (I got heavily inspired by the official art from the mercenary book). And the rider is a mix of Perry minis limbs and an official torso print. I did a bad job with GS blending and tried to hide it with it looking like the skin falls off, I think it looks good (all considered).

    The great Proboscis! The beast's call can be heard through the marshes, at night or day. It seldom rests, and it is seldom peaceful. The Proboscis is called many things, but none know from where it came. Boletus says that it is thawed from ancient ice and corrupted after the apocalypse, but some among the company doubt these words. Yet all in the warband know that it is the beast that keeps them fed, if they stay from it's mouth and preferably out of it's sight. The leftovers of it's meals feed them, and they follow it wherever it roams. This creature is a 3D print of a Platybelodon, to which I added fur, 4 additional trunks, dead trees and mud. I liked the idea of a sassy snob which would get comfortable on it's back, and am glad it turned out well in the end. Really satisfied with this model, and it performed admirably in my battles(when it didn't die due to my horrible dice rolls).

    Knights of the Beet. Boletus hired these bastards recently, to help with some "muscle", after the beast decided the last horsemen the had were a tasty snack. He didn't know of their own agenda though. As the followers of the Beet cult, they are already converting some of the party to their vegetal religion. For they know that with time (and luck), all in the "ever marching" warband will march to the Beet. The idea for these horsemen was the first to come up when I decided to represent them all camping and living on the go. This is, in a way, a medieval parody of the way cyclists live when bikepacking - carrying all of their stuff on horses, drying the clothes on the sun etc. The models are Perry mounted men-at-arms with added official turnip torsos.“

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    SEBASTIAN: „These are the Fiber-nacci’s Fallow Forshippers - the 0.618th. My (finally) painted Turnip28 army. Done in the typical muddy shades of brown for Cist. Tried to give some color with their shells while still keeping the earthy, realistic tones. Knights of Shellwood cult, the sluggish Snail Knight, the shooty Snail Gunner, the wormy Toff and the rest of this empty-shelled army slumped their way into Hren28!“

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    ANTONI: „Starting off with my hollow, stuffed, blackpowder Fodder and my ruthless Toff, suzerain Wort (who got himself trampled by bastards after his unit abandoned him, and later drowned). I went with The Feast of Charybdis, worshipping the holy raddish (Wort only got the job because he looks like one). Huge thanks to everyone involed in HREN28 for making it such a magical experience!

    The very marrow of my cult: The Scuttlers! They are extremely shy, hiding in their citadel atop a walking island. While the crab itself is a toy, the tower and the barnacles are sculpted/kitbashed (and then coated with texture paste and mud). The Citadel's handler is the genius Lord Bum, a slightly-larger-than-average goose and a master strategist. His constant triangulations enable the crab to rise from the silt exactly where it is needed ...30% of the time.

    My most dangerous and elite turnip unit: The Cannonards Stump Gun. The danger they pose is mostly directed towards themselves, as they've blown up each time I have deployed them. No matter, the thrill of rolling 3d6 attacks more than makes up for the head-losing chaos.“

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    Domagoj: „I had a blast painting my mushroom rootlings, led by snobs finally pulled out the big pile of unpainted models - and I could not have imagined a better place to bring my friends gifts to have some fun! I called it the Alemakers legacy - based on mushrooms that are fermenting sweet mashes into alcohol. The core of the band is two units of blackbowder mushroom rootlings led by Lord Fermi, kindly gifted by @gardensofhecate (and thank u for resparking my interest in the hobby), looking for new ways to spread their spores.

    The second noble to join the fray was Baron Colguts, lover of rootbeer, leading a feisty troupe of rootlings into battle - his oversized sword replacing his pistol since they have about the same range. Got this mini as a total surprise from @colecifer_xxviii who surprised me how spontaneous and kind hobbyists can be.

    The third and final snob is the birdfrog arrived from @uollas_uolsh who is cooler than cool - hope he likes his model representing the key ingrident in beer making! Sir Hops with the big heavy frog cannon - for how can u make beer without adding hops?“

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    For more photos check our social networks!

    And please follow our artists:

    Mario

    Sebastian

    Antoni

    Domagoj

    " ["content_hrv"]=> string(17405) "

    Proteklih mjeseci naša ekipa se spremala za nastup na Turnip28 turniru pod nazivom H.R.E.N.28 u Sloveniji u srpnju. S obzirom da je event uspješno održan, ostali smo vam dužni fotografije vojski koje su Mario, Domagoj, Seb i Antoni slagali, a mi smo ih pratili na njihovom putu!

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    MARIO: „Hugo, sićušni, prvi kapetan Vitezova Vrana, možda se rodio malen, ali to ga nije spriječilo da ima velike snove. Nakon što je pripitomio močvarnu pticu, sada vlada svojim podređenima unatoč šalama koje ratna družina priča o "Sitnom stoutu". Prati Boletusa na njegovoj potrazi, ali uvijek čeka svoj trenutak za neizbježan udarac. Model se temelji na 3D printu "debelog viteza", koji je skaliran na oko 30%. Ptica je plastična igračka rode s dodanom glavom igračke pteranodona koju je prijatelj pronašao na podu Cona u Zagrebu. WC je samo prirodan nastavak ideje.

    Sljedbenici kulta lutajućeg Proboscisa i Boletusove vizije. Oni, zajedno s manjim životinjama, vjeruju u preživljavanje samo snagom zvijeri iz močvara. Stoga slušaju Boletusa kada im je rekao da pod svaku cijenu ostanu u njegovoj sjeni, da ne zaostanu i ne umru od gladi. Htio sam napraviti ratnu družinu lutajućih vitezova, sa svim njihovim stvarima na sebi, a priča o njima kako prate "stalno pokretnu" zvijer bila je savršena. Zastave u mojoj ratnoj družini često predstavljaju ne samo boje kulta, već i njihov stalno pokretni način života. Zvijeri napravljene od Perryjevih pješačkih vitezova i službenih torza od Maxa.

    Jašući na svom trulom konju, Boletus predvodi ratnu družinu, iako se nitko ne sjeća kako je sve počelo. Čini se da su on i čudovište oduvijek bili tamo, vrane i strvinari podjednako su samo pratili trag čudovišta. Gotovo nikad ne govori, a čak i kad govori, uglavnom je to šapat. Ponekad se čak čini kao da ga čudovište sluša. Konj je dječja igračka žirafa, s malo uvučenim nogama i gljivom umjesto glave (jako sam se inspirirao službenim crtežima iz knjige o plaćenicima). A jahač je mješavina Perryjevih minijaturnih udova i službenog otiska torza. Loše sam napravio posao s GS blendingom i pokušao sam to sakriti tako da izgleda kao da koža otpada, mislim da izgleda dobro (sve u svemu).

    Veliki Proboscis! Zov zvijeri može se čuti kroz močvare, noću ili danju. Rijetko se odmara i rijetko je miran. Proboscis se naziva mnogim imenima, ali nitko ne zna odakle dolazi. Vrganj kaže da se odmrznuo od drevnog leda i iskvario nakon apokalipse, ali neki među društvom sumnjaju u te riječi. Pa ipak, svi u ratnoj družini znaju da ih zvijer hrani, ako ostanu podalje od njezinih usta i po mogućnosti izvan njezina vidokruga. Ostaci njezinih obroka ih hrane i slijede je gdje god luta. Ovo stvorenje je 3D print Platybelodona, kojem sam dodao krzno, 4 dodatna debla, mrtva stabla i blato. Svidjela mi se ideja drskog snoba koji bi se udobno smjestio na njegova leđa i drago mi je da je na kraju dobro ispalo. Jako sam zadovoljan ovim modelom i izvrsno se pokazao u mojim bitkama (kada nije uginuo zbog mog užasnog bacanja kockica).

    Vitezovi Repe. Boletus je nedavno unajmio ove gadove da pomognu s malo "mišića", nakon što je zvijer odlučila da su posljednji konjanici koje su imali ukusan zalogaj. Međutim, nije znao za njihove vlastite namjere. Kao sljedbenici kulta Repe, već preobraćuju dio skupine u svoju vegetarijansku religiju. Jer znaju da će s vremenom (i srećom) svi u "vječno marširajućem" ratnom odredu marširati do Repe. Ideja za ove konjanike prva se pojavila kada sam odlučio prikazati ih sve kako kampiraju i žive u pokretu. Ovo je, na neki način, srednjovjekovna parodija načina na koji biciklisti žive kada se bicikliraju - nose sve svoje stvari na konjima, suše odjeću na suncu itd. Modeli su Perryjevi jahači s dodanim službenim torzovima od repe.“

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    SEBASTIAN: „Ovo su Fiber-naccijevi Fallow Forshippers - 0.618. Moja (konačno) obojana vojska za Turnip28. Napravljena u tipičnim blatnjavim nijansama smeđe za Cist. Pokušao sam dati malo boje njihovim oklopima, a da pritom zadržim zemljane, realistične tonove. Vitezovi kulta Školjkaste šume, tromi Puž Vitez, Puž Topnik koji puca, crvljivi Toff i ostatak ove vojske s praznim oklopima utonuli su u Hren28.“

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    ANTONI: „Počevši s mojim šupljim, prepariranim, crnim barutom Fodderom i mojim nemilosrdnim Toffom, suzerainom Wortom (kojeg su gadovi pregazili nakon što ga je njegova jedinica napustila, a kasnije se i utopio). Odlučio sam se za Gozbu Haribde, štovanje svete rotkvice (Wort je dobio posao samo zato što i sam tako izgleda). Veliko hvala svima koji su sudjelovali u HREN28 što su ovo iskustvo učinili tako čarobnim!

    Sama srž mog kulta: Potapači! Iznimno su sramežljivi i skrivaju se u svojoj citadeli na vrhu otoka za hodanje. Dok je sam rak igračka, toranj i školjke su oblikovani/obrađeni (a zatim premazani teksturnom pastom i blatom). Citadelom upravlja genijalni Lord Bum, guska nešto veća od prosjeka i majstor strateg. Njegove stalne triangulacije omogućuju raku da se izdigne iz mulja točno tamo gdje je potrebno... 30% vremena.

    Moja najopasnija i najelitna jedinica za repu: Topnički panj. Opasnost koju predstavljaju uglavnom je usmjerena prema njima samima, jer su eksplodirali svaki put kad bih ih rasporedio. Nema veze, uzbuđenje bacanja 3d6 napada više nego nadoknađuje kaos od kojeg gubite glavu.“

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    Domagoj: „Super sam se zabavio bojajući svoje korijene gljiva, predvođen snobovima, konačno sam izvukao veliku hrpu neobojenih modela - i nisam mogao zamisliti bolje mjesto za donijeti poklone prijateljima da se malo zabave! Nazvao sam to Alemakersovo nasljeđe - temeljeno na gljivama koje fermentiraju slatke kaše u alkohol. Jezgru benda čine dvije jedinice korijena crnih gljiva predvođenih Lordom Fermijem, ljubazno darovanih od @gardensofhecate (i hvala vam što ste ponovno probudili moj interes za hobi), tražeći nove načine širenja svojih spora.

    Drugi plemić koji se pridružio borbi bio je baron Colguts, ljubitelj rootbeera, koji je u bitku predvodio žestoku skupinu rootlinga - njegov predimenzionirani mač zamijenio je pištolj budući da imaju otprilike isti domet. Ovaj minijaturni mač dobio sam kao potpuno iznenađenje od @colecifer_xxviii koji me iznenadio koliko spontani i ljubazni hobisti mogu biti.

    Treći i posljednji snob je ptica-žaba stigla od @uollas_uolsh koja je super kul - nadam se da mu se sviđa njegov model koji predstavlja ključni sastojak u proizvodnji piva! Sir Hops s velikim teškim žabljim topom - jer kako možete napraviti pivo bez dodavanja hmelja?“

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    Za više fotografija bolje rezolucije zapratite naše socijalne mreže.

    Molimo vas da zapratite i naše umjetnike:

    Mario 

    Sebastian

    Antoni

    Domagoj

    " ["created"]=> string(19) "2025-08-06 07:37:10" ["modified"]=> string(19) "2025-08-06 07:37:10" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 6th August 2025
  • WE TOOK PART IN: H.r.e.n.28 in Slovenia
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        ["title_eng"]=>
        string(39) "WE TOOK PART IN: H.r.e.n.28 in Slovenia"
        ["title_hrv"]=>
        string(40) "NASTUPILI SMO NA: H.r.e.n.28 u Sloveniji"
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    Our guys have returned from a successful trip to Medvode in Slovenija where they attended H.r.e.n.28 international invitational event organised by our friends at AmuletD20.

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    This is a short report consisting of their photos and some thoughts about the event.

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    MARIO: “ I was delighted with the imagination, effort and goodwill of the organizers. I met new and familiar good people, I think that is the best part of such events. Conversations with artistic passion are always inspiring and I will remember them for a long time. The game itself is very fun (I came with very little experience) and with the help of other players I think I picked up a lot. The terrains and scenarios are the stars of the event with their diversity, and the icing on the cake was the Sunday game Dredge28 designed by Vane, which turned out to be very chaotic and fun (I guess I am a "cannon guy", when it comes to ships). “

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    ANTONI: “ As we waited outside the club entrance, I don't think any of us had any idea what was in store for us: atmospheric music and lighting, floor-to-ceiling fog, and six gorgeous, made-from-scratch tables. The table allocation system itself went much smoother than I expected - each of us was given a map with our own route through the tables (the first of three games is on the Wall of Teeth table, etc.) so there was never any confusion about who we were playing the next game with and where, since competitiveness and winning were not the focus. When I found out that the table scenarios changed from game to game, I was even more thrilled; there were more scenarios than players! No pair of opponents had the same experience, even if they were playing at the same table. Long breaks between games and a constant flow of coffee allowed us to share unique impressions and there was no stress if someone's game dragged on. As for the company, food and drinks, I take my hat off to the entire AmuletD20 team who entertained us, fed us and made the event possible! 10/10 “

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    SEBASTIAN: "I’ll never forget the moment we all entered the Amulet d20 space on Saturday morning, ready to begin the event. It was an amazing experience when they opened their doors, and the players got to see what the organisers had prepared for us. Atmospheric ligthing illuminating the whole space, omnious soundscapes coming from the speakers and beautiful boards spread throughout - inspiring, well thought-out boards, with lots of variety, specific lore and flavor, and of course all very playable. I played The Big Fucking Cannon board where Luka shot me to pieces at the end of round 3, The Great Wall of Teeth where the Giant Tongue tabled me (with Dorian’s help of course, particularly his Stump Gun) and Greater Ptui where by killing Vitek’s rootling too close to the glorious hole, his virgin sacrifice was accepted and I lost the game in less than 10 minutes. Overall had a blast, and the Dredge Race on Sunday was exactly as we had hoped once Vane finally let us in on the secret game he had created for the event - chaotic, fun, weird, difficult and flavorful. Huge credit to the organisers for pulling together such a great event, and I truly hope I’ll get to attend something as great as this in the future."

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    For more photos in better resolution, visit our social pages.

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    Naši dečki su se vratili s uspješnog putovanja u Medvode u Sloveniji gdje su prisustvovali međunarodnom pozivnom događaju H.r.e.n.28 koji su organizirali naši prijatelji iz AmuletD20.

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    Ovo je kratki izvještaj koji se sastoji od fotografija i nekih njihovih misli o događaju.

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    MARIO: “ Bio sam oduševljen sa maštovitosti, trudom i dobrom voljom organizatora. Upoznao sam nove, i sreo poznate dobre ljude, smatram da je to najbolji dio ovakvih događanja. Razgovori sa umjetnickim žarom su uvijek inspirativni i pamtit ću ih dugo. Sama igra je vrlo zabavna (došao sam s jako malo iskustva) i uz pomoć ostalih igrača mislim da sam pohvatao puno toga. Tereni i scenariji su zvijezde događaja sa svojom raznolikoati, a ŝlag na kraju je bila nedjeljna igra Dredge28 koju je osmislio Vane, koja je ispala jako kaotična i zabavna (izgleda da sam "cannon guy", što se tiče brodova ) “

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    ANTONI: “ Dok smo čekali pred ulazom u klub vjerujem da nitko od nas nije imao ni približnu predodžbu onoga što nas je čekalo: atmosferična glazba i osvjetljenje, magla od poda do stropa i šest krasnih, od nule izrađenih stolova. Sam sustav raspodjele po stolovima tekao je mnogo glađe nego što sam očekivao - svatko od nas dobio je mapu s vlastitim putem po stolovima (prva od tri igre je na Wall of Teeth stolu itd.) tako da nikad nije bilo nedoumice oko toga s kim igramo sljedeću igru i gdje, s obzirom da kompetitivnost i pobjeda nisu bili fokus. Kad sam saznao da se scenariji po stolovima mijenjaju od igre do igre bio sam još više oduševljen; bilo je više scenarija nego igrača! Nijedan par protivnika nije imao isto iskustvo makar igrali na istom stolu. Duže pauze između igara i konstantan priljev kave omogućili su nam da podijelimo jedinstvene dojmove i da nema stresa ukoliko se nečija igra odužila. Što se tiče društva, hrane i pića, skidam kapu cijeloj AmuletD20 ekipi koja nas je zabavljala, hranila i omogućila sam event! 10/10 “

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    SEBASTIAN: "Nikada neću zaboraviti trenutak kada smo svi u subotu ujutro ušli u prostor AmuletD20, spremni za početak događaja. Bilo je to nevjerojatno iskustvo kada su otvorili svoja vrata, a igrači su mogli vidjeti što su nam organizatori pripremili. Atmosferična rasvjeta obasjavala je cijeli prostor, svemogući zvučni pejzaži dolazili su iz zvučnika i prekrasne ploče koje su se bile posvuda - inspirativne, dobro osmišljene ploče, s puno raznolikosti, specifičnom pričom i okusom, i naravno sve vrlo igrivo. Igrao sam na ploči The Big Fucking Cannon gdje me Luka na kraju 3. runde upucao na komadiće, The Great Wall of Teeth gdje me je Divovski jezik izbacio na stol (uz Dorianovu pomoć, naravno, posebno njegov Stump Gun) i Greater Ptui gdje je, ubivši Vitekovog rootlinga preblizu slavnoj rupi, njegova žrtva djevice bila prihvaćena i izgubio sam igru za manje od 10 minuta. Sveukupno, bilo je odlično, a Dredge Race u nedjelju bio je točno onakav kakav smo se nadali kada nas je Vane konačno pustio u tajnu igru koju je stvorio za događaj - kaotičan, zabavan, čudn, težak. Velike pohvale organizatorima što su organizirali tako sjajan događaj i iskreno se nadam da ću u budućnosti imati priliku prisustvovati nečemu ovako sjajnom."

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    Više fotografija u boljoj rezoluciji možete pogledati na našim socijalnim mrežama.

    " ["created"]=> string(19) "2025-08-06 06:46:00" ["modified"]=> string(19) "2025-08-06 06:46:00" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
    Krunoslav Belinić, 6th August 2025
  • Agram Group Build #Project2 – part 4.
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        ["title_eng"]=>
        string(40) "Agram Group Build #Project2 – part 4. "
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    From 2021, the Association also organizes group projects for its members in which several members participate at once. The program called Agram Group Build was created after our members discussed joint projects on Wednesdays and how it would be convenient to gather more people on Wednesdays at our Hobby corner to work on a common "something"... #Project2 presents a dieselpunk diorama of a flying island with a fast food stand and several docks for flying cars, and the wonderful art of Alejandro Burdisi serves as a template. The main effects on the diorama will be LED lighting, but also the application of the tensegrity principle.

    Click for enlarged picture

    As we announced last time, we started checking the electronic components. Dunja brought us micro LEDs in various colors: cool and warm white, green, red and blue. The first step was to see how to connect the LEDs to the power supply. Unfortunately, it was not successful, because obviously LEDs of different colors use different voltages and consume different amounts of current, so further testing will be needed to determine what the exact values are so that Marko can calculate the resistors that are apparently needed to stabilize the system. Namely, like this, some LEDs shine very brightly while others are quite dim, and some do not shine at all.

    Click for enlarged picture

    Last week, Marko also acquired the vehicles for the diorama – two cars and a truck that we will convert into flying vehicles (Renault, Citroen and the Spanish Sava work truck). To make sure the meetup doesn't go to waste, we tested how the Renault would look with LEDs. There will be two cool white lights at the front, two red lights at the back, and a green one in the cabin on the dashboard.

    Click for enlarged picture

    In addition, we have made a first draft of the entire diorama (see the introductory image) which finally shows the arrangement of elements and vehicles.

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    Od 2021. Udruga za svoje članove organizira i grupne projekte na kojima sudjeluje više članova odjednom. Program pod nazivom Agram Group Build je nastao nakon što su naši članovi srijedama razgovarali o zajedničkim projektima i kako bi bilo zgodno okupiti više ljudi srijedama na našem Hobby kutku srijedom i to oko rada na zajedničkom „nečemu”… Projekt #2 predstavlja dieselpunk dioramu letećeg otoka sa štandom za fast food i nekoliko dokova za leteće automobile, a kao predložak služi nam predivan art Alejandra Burdisija. Glavni efekti na diorami biti će LED rasvjeta, ali i primjena tensegrity principa.

    Click for enlarged picture

    Kao što smo prošli put najavili, krenuli smo sa provjerama elektroničkih komponenata. Dunja nam je donijela mikro LEDice u raznim bojama, hladna i topla bijela, zelena, crvena i plava. Prvi korak bio je da vidimo kako spojiti LEDice na napajanje. Na žalost nije bilo uspješno, jer očito LEDice raznih boja koriste različiti napon i troše drugačije jakosti struje pa će trebati daljnje testiranje da ustanovimo koje su to točno vrijednosti pa da Marko može proračunati otpornike koji su očito potrebni da ustabile sustav. Naime, ovako, neke LEDice sjaje jako sjajno dok su druge dosta tamne, a neke uopće ne svijetle.

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    Proteklog tjedna Marko je nabavio i vozila – automobile i kamion koje ćemo pretvoriti u leteća vozila (Renault, Citroen i španjolski radni kamion Sava). Da baš sve ne propadne, isprobali smo kako bi Renault izgledao sa LEDicama. Naprijed će biti dva hladno bijela svijetla, otraga dva crvena, a u kabini zeleno na instrumentnoj ploči.

    Click for enlarged picture

    Pored toga, napravili smo i prvi nacrt cijele diorame (vidi uvodnu sliku) na kojoj se konačno vidi i raspored elemenata i vozila.

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    Krunoslav Belinić, 24th July 2025

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