Agram Group Build Project #1 (part 3)

Marko Paunović, 30th September 2021

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In this series of articles, we will follow our Goran, Kruno and Marko in the making of a diorama set in New York / Gotham in the mid-1980s. Diorama is being built as part of a new UMS "Agram" project called Agram Group Build, which was created after the trio discussed joint projects to be done on Wednesdays and how cool it would be to gather more people to work on something together… This gave birth to the idea of Group Builds... The idea is for everyone to do something on each of these three projects - the main rule (except that there are no rules) is not to mess with other people's work. That we all participate and make some kind of Frankenstein monster ...

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MARKO: For this meeting, only I had homework, and that was to include all the agreed changes in the draft, which I did and brought a couple of printed copies of the new draft. Each time we meet, we analyze the design a little and add new details. At this stage, this is important because a good design will result in a quality mould for casting walls that must have well-designed holes for windows and doors to make our job easier after casting, and before adding all the details. Of the changes I made, the most important was to reduce the width of the platform for the entrance to the butcher's shop so that a garbage container would fit next to it and the right wall. I also designed a walkway between the left and right buildings so that the ventilation pipes fit. Also, elements of window panes that Kruno drew last time have been added.
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And then we persuaded a new member of the group, Dalibor, to continue building trash cans and gas bottles, and we turned to Ana's lecture on sculpting, which Domagoj won at the last competition of the Miniature Painters Croatia group.
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DOMAGOJ: First of all, I would like to thank Agram for organizing the MPC competition where I won a greenstuffing workshop with my mentor Ana Polanščak.
The first topic we went through at the workshop was blending parts of the miniatures with greenstuff. During conversions, we often have holes and gaps that we fill with greenstuff. It is important to blend the joint well, most simply by using a lubricated silicone brush, so that the transition is imperceptible. On my first conversion, I had difficulty drawing textures, such as the edge on armor, textiles, etc., and Ana demonstrated to me how I can easily get the desired effect with a metal tool from the image.
We used the same tool for modeling belts and belt buckles. With a thin and long strip of greenstuff, we placed the belt in the desired position, and we straightened it and removed the excess material with a metal tool. When we were happy with the belt, we let it harden, and then added a small amount of greenstuff to it. With a metal tool, we leveled and shaped the additional material into a rectangle, and carefully drew and shaped the inside of the buckle.
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Impressed by the results provided by the metal tool, I asked Ana how we can model simple objects. I was interested in how to make simple handbags, and Ana showed me how to make rectangular handbags, like compartments on a bandolier. Unlike the straps, which we shape on the figurine, these bags are modeled on the desktop. After obtaining a rectangular shape, we cut a line that separates the lid from the base of the bag. We make a slight indentation on the lid and add a very small amount of material, to simulate the shots held by the lid and the pressure it creates on the lid of the bag.
Round bags, pouches, are modeled on the figure itself. We start with the basic form by preparing the material into a teardrop shape. When we set the bag in the desired position, we do the separation of the upper and lower part of the bag, to simulate the place where the bag is attached to the figure. Using this location as a reference, we draw and shape the folds and creases in the material, which are narrowest at the site of fixation, and widest at the ends of the bag. We carefully flatten the bag itself, in order to get the effect of tightening it to the body. The upper part of the bag, on which the opening is, is also shaped. We can draw the opening so that it looks like the opening of the bag is outwards, or we can draw the folds to let it be known that this part of the material is not as taut as the lower part of the bag. Finally, we can add a greenstuff to model the rope or strap that holds the bag in place.
Ana's instructions were very useful and I hope to try modeling on my own as soon as possible.
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Feel free to contact us here if you are interested! We are every Wednesday from 8 pm to 10 pm in KD ZZTK on Trg žrtava fašizma 14.

Latest articles

  • Miniature Painting Workshop - 75mm Dwarf
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    On 09-10.05.2026. we held a new weekend miniature painting workshop. This time it was the turn of a dwarf in 75mm scale.

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    The workshop was held over two days (a whole weekend) and the participants painted a 75mm miniature dwarf. The focus of these lectures was painting various textures - metal, human skin, textiles and leather. Water-based acrylic paints were used in the workshop. For this purpose, the workshop leader, Ivan Knezović, chose a 75mm miniature dwarf from Durgin Paint Forge, sculpted by Carlos Perez Bugedo. The lectures were adapted so that the leader devotes equal time to all participants and can be adapted to all categories of miniaturists (from beginners to slightly more advanced).

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    The workshop took place as follows:
    First, the lecturer sits at his desk and explains and demonstrates each step in painting a miniature/model on his specimen. His work is displayed on a screen via a camera and projector, which the participants listen to, watch, and ask questions about.
    Then, the participants sit at their desks and apply the knowledge they have gained. The facilitator circulates among the participants and checks how each participant is doing. This way, he or she can adapt to each participant individually.

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    The workshop will include the following thematic units:
    1. NMM (Non metallic metal)
    2. Reflections of ambient colors on metal
    3. Steel / gold
    4. Face painting (male)
    5. Adding vibrancy to the face (filters)
    6. Extracting textures from fabric, metal and leather

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    POWERED BY: Carta MagicaFireball FigurinesDurgin Paint ForgePlaysupport

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    09-10.05.2026. smo održali novu vikend Radionicu bojanja minijatura. Ovoga puta na redu je bio patuljak u 75mm mjerilu.

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    Radionica se provodila kroz dva dana (cijeli vikend) i polaznici su bojali 75mm minijaturu patuljka. Fokus ovih predavanja bilo je bojenje raznih tekstura – od metala, ljudske kože, tekstila i kože (leather). U sklopu radionice korištene su akrilne boje na bazi vode. U tu svrhu, voditelj radionice, Ivan Knezović, izabrao je 75 mm minijaturu patuljka tvrtke Durgin Paint Forge, koju je sculptao Carlos Perez Bugedo. Predavanja su prilagođena tako da voditelj posveti jednako vrijeme svim polaznicima i može se prilagoditi svim kategorijama minijaturista (od početnika do malo naprednijih).

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    Radionica se odvijala na sljedeći način:
    Prvo, predavač sjedi za svojim stolom te objašnjava i demonstrira pojedini korak u bojanju minijature/makete na svojem primjerku. Njegov rad se preko kamere i projektora prikazuje na platnu što polaznici slušaju, gledaju, ali i postavljaju pitanja.
    Potom, polaznici sjedaju za svoje stolove i primjenjuju stečeno znanje. Voditelj kruži između polaznika i provjerava kako svakom polazniku ide. Na taj način, može se prilagoditi svakom polazniku ponaosob.

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    Radionica će uključivati sljedeće tematske cjeline:
    1. NMM (Non metallic metal)
    2. Refleksije boja iz okoline na metalu
    3. Čelik / zlato
    4. Bojanje lica (muškog)
    5. Dodavanje živosti na lice (filteri)
    6. Izvlačenje tekstura tkanine, metala i kože (leather)

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    POWERED BY: Carta MagicaFireball FigurinesDurgin Paint ForgePlaysupport

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    Ivan Knezović, 26th May 2026
  • We visited: Festival Svet v Malem 2026, Pivka, Slovenia
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    On May 23, 2026, we participated in the international plastic model making competition Festival Svet v Malem 2026 in Pivka, Slovenia.

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    The competition is traditionally held at the Military History Park in Pivka.

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    23. svibnja 2026. sudjelovali smo na međunarodnom natjecanju u plastičnom maketarstvu Festival Svet v Malem 2026 u Pivki u Sloveniji. 

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    Natjecanje se tradicionalno održava u Parku vojne povijesti u Pivki.

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    Krunoslav Belinić, 26th May 2026
  • We visited: KupKA 2026
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    On May 16, 2026, we participated in the international plastic model making competition KupKA held at the Museum of the Homeland War in Karlovac.

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    The competition was organized by the Slavoljub Penkala Modeling Club from Zagreb.

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    Thanks to the organizer for an interesting competition, to the judges for some medals, and especially to my colleagues from the Maketarski Club Novi Sad - IPMS Serbia for the medal!

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    16. svibnja 2026. sudjelovali smo na međunarodnom natjecanju u plastičnom maketarstvu KupKA održanom u Muzeju domovinskog rata u Karlovcu.

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    Natjecanje je organizirao Maketarski klub Slavoljub Penkala iz Zagreba

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    Hvala organizatoru na zanimljivom natjecanju, sucima na ponešto medalja, a pogotovo kolegama iz Maketarskog Kluba Novi Sad - IPMS Srbija na medalji!

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    Marko Paunović, 26th May 2026
  • Back to Basics Workshops in Gallery VN
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    In May 2026 we held our Back To Basics miniature painting workshops for the youngest in Gallery VN.

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    The workshops were completely FREE for all participants!

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    The Back to Basics method is a method of making models and miniatures that focuses on a fun process intended for younger ages, but everyone is welcome! In three separate sessions on Thursdays, participants (aged 7+) painted miniatures of their choice (knight, princess, king, wizard and barbarian). 

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    1st session: Painting miniatures of choice, Thursday, 07.05. - from 18:00 to 19:00

    2nd session: Painting a miniature of your choice, Thursday, 14.05. - from 18:00 to 19:00

    3rd session: Painting a miniature of your choice, Thursday, 21.05. - from 18:00 to 19:00

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    U svibnju 2026. održali smo naše Back To Basics radionice za najmlađe u Galeriji i čitaonici VN.

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    Radionice su bile BESPLATNE za sve polaznike!

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    Back to Basics metoda je metoda izrade maketa i minijatura kojoj je fokus na zabavnom procesu namjenjenom mlađim uzrastima, ali svi su dobrodošli! U tri zasebna termina četvrtkom, polaznici (od 7+) su bojali minijature po izboru (vitez, princeza, kralj, čarobnjak i barbarin).

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    1. termin: Bojenje minijature po izboru, četvrtak, 07.05. - od 18:00 do 19:00

    2. termin: Bojenje minijature po izboru, četvrtak, 14.05. - od 18:00 do 19:00

    3. termin: Bojenje minijature po izboru, četvrtak, 21.05. - od 18:00 do 19:00

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    Krunoslav Belinić, 26th May 2026
  • Painting Faces at Tabletop Level
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    In this short article, I will describe two ways to paint faces on a so-called tabletop standard. The text follows two versions of the painting. One will use a store-bought wash, and in the second, slightly less contrasting one, I will use a wash that I got from regular paint. This way, the reader can choose which method suits them better.

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    The first step is to dye the base color.

    Left: Since I'm going to use a store-bought wash in this example, I decided to go for a darker shade of skin tone.

    Right: In this example, I'm going to use the color as a base for the wash, so I decided to go for a slightly lighter skin tone - and therefore a lighter base color.

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    The next step is to apply the wash.

    Left: I use a regular, store-bought Reikkland Fleshshade wash.

    Right: On a drop of the darker skin tone, I add two drops of Lahmian Medium and a drop or two of water. This creates my own wash, which I apply similarly to the example on the left.

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    Then comes the first highlight.

    Left: I apply the base color to the raised parts of the face and thus get the first highlight.

    Right: Just like in the example on the left, I use the base color as the first highlight.

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    Then the second highlight.

    Left: I get the second highlight by mixing the base color with a lighter shade.

    Right: I follow the same process as on the left, with the caveat that I never use pure white to mix the highlight, it's always an off white – with a minimal amount of some pigment.

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    The penultimate step is to outline the eyes.

    Left: This step is identical in both cases.

    Right: I outline the eyes with some off-white paint (to make my life easier, it's usually two lines).

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    The last step is to add shadows around the mouth and eyes.

    Left: In this case, you can use a darker wash like Nuln Oil or Druchi Purple.

    Right: I mixed black and purple and added two drops of Lahmian Medium and a drop or two of water to create a darker wash, then applied the mixture to the eye sockets, making sure not to get the wash on the previously drawn eyes.

    And the last thing is drawing the pupils – just vertical lines of dark/black color against the horizontal light lines for the eyes.

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    U ovom kratkom članku, opisat ću dva načina za bojanje lica na takozvanom tabletop standardu. Tekst prati dvije verzije bojanja. Jedna će koristiti kupovni wash, a u drugoj, malo manje kontrastnoj koristit ću wash kojeg sam dobio iz obične boje. Na taj način, čitatelj može izabrati koji način mu više odgovara.

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    Prvi korak je bojanje u osnovnu boju.

    Lijevo: s obzirom da ću na ovom primjeru koristiti kupovni wash, odlučio sam se za tamniju nijansu boje kože.

    Desno: u ovom primjeru koristit ću boju kao osnovu za wash, tako da sam se odlučio za malo svjetliju nijansu kože – a samim time i svjetliju osnovnu boju.

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    Sljedeći korak je stavljanje wash-a.

    Lijevo: Koristim običan, kupovni Reikkland Fleshshade wash.

    Desno: Na kap tamnije nijanse boje kože stavljam dvije kapljice Lahmian Mediuma i kap do dvije vode. Na taj način dobivam vlastiti wash kojeg nanosim slično kao i na lijevom primjeru.

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    Zatim ide prvi highlight.

    Lijevo: Nanosim na izdignute dijelove lica osnovnu boju i na taj način dobivam prvi highlight.

    Desno: Jednako kao i u lijevom primjeru, kao prvi highlight koristim osnovnu boju.

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    Potom drugi highlight.

    Lijevo: Drugi highlight dobivam mješajući osnovnu boju s nekom svjetlijom nijansom.

    Desno: Pratim isti proces kao i lijevo, uz napomenu da nikada ne koristim čistu bijelu boju za miješanje highlighta, uvijek je to neki off white – s minimalnom količinom nekog pigmenta.

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    Predzadnji korak je iscrtavanje obrisa očiju.

    Lijevo: Ovaj korak je identičan u oba slučaja.

    Desno: Nekom off white bojom iscrtam obrise očiju (da si olakšam život, to su najčešće dvije crtice).

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    Zadnji korak je dodavanje sjena oko ustiju i očiju.

    Lijevo: U ovom slučaju, možete koristiti tamniji wash poput Nuln Oil ili Druchi Purple.

    Desno: Pomiješao sam crnu i ljubičastu boju te dodao kap dvije Lahmian Mediuma i kad do dvije vode da dobijem tamniji wash te smjesu nanio u očne šupljine pazeći da wash ne dođe na prethodno iscrtane oči.

    I zadnja stvar je ucrtavanje zjenica – samo okomite crtice tamne/crne boje u odnosu na horizontalne svijetle crte za oči.

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    Marko Paunović, 20th May 2026

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