Stegadon Conversion - part 2

Mario Grgurev, 19th January 2024

In this article, we continue with the conversion of a stegadon kit to a Mazdamundi. In the last part I talked about changing the anatomy of the stegadon to make it more imposing, in this one the topic is putting together the entire ensemble that goes on (and around) it.

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I pulled quite a few parts and bits from the set, as many as I thought I would need to scribble on the figure. Given that this is the leader of the faction and one of the religious leaders, I think he should express it in a bunch of holy objects and decorations on himself. I don't necessarily mean to use them all, but it's good to have a surplus for projects like this.

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First, Mazdamundi itself. Looking at art from GW and Total war concepts, plus comparing many existing conversions (if you're interested, I recommend googling this topic, there are excellent works on the net), I created a certain image in my head of what I wanted it to look like. Considering my current skill level, I decided to model a head crest/crown, with earrings and a green stuff background. I made the earrings by flattening the green stuff on the blister plastic and then cutting out shapes that would be glued to each other. The skulls are an imprint of the blue stuff mold on the crest that is on his head, they are filled with green stuff and relatively bad, each earring is from the third attempt approx., I need to work on that.

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Since the Slann model I have is metal and the rest of the model is plastic, the weight ratio is not in my favor. I decided to magnetize it so that it can move during transport. I previously filled some stegadon inside with milliput to make it heavier, but still this fat frog on the throne is very heavy (at least it's lore friendly). The picture does not show the magnet on the stegadon construction (older picture), but the magnet sits roughly in the middle and fits well. I sawed off the sides of the stegi plate so the Mazdamundi could fit and added a circle from Engine of the gods behind, to make it game friendly (plus, it looks cooler to me).

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When I placed the chonker on the throne, I placed other skinks on and around the stegadon to act as a guard of honor to accompany him. So around Mazdamundi should be his generals next to the throne, ensigns behind and some fighters in front. I want everything to look like the composition of a Rubens painting, with lots of elements moving in space. For decorations, I added some sort of crown to the stegadon itself and slightly extended the construction behind the circle.

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In the next part, we start coloring, the adventure continues...

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  • Forbidden Psalm Demo 03
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    We continue preparations for our traditional Agram Arena Summer - TURM2024 with demo games of Forbidden Psalm, the game that will be played in July at the Arena. In this game, our Ana, the organizer of TURM, sets up a game for Seb and Domagoj, and this time she lets them pick their own crews!

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    Another game at Ana's, but this time Seb and I didn't play with premade warbands... we chose minis and did the whole warband creation process! The scenario we played was setting up mortsafes and looting tombs. I was extremely lucky with my magician and found 3 treasures in the first tomb, one of which was a relic.

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    Seb had a little less luck with the treasure, which got him into trouble with the skeletons. As I started the game with a few lucky rolls, I decided to invest in positive karma and help him with the mobs. At the end of the third move, Corpse Collector appeared, a large monster that we decided to defeat with joint forces.

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    To slow his progress, I summoned a Skeletal Warrior, an affiliated gang member, behind his back. Karma paid off because my gang member, Vid, defeated the Collector with a lucky mace hit and earned another relic!

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    I think we've mastered the rules and independent play quite well, and I'm looking forward to Turm!

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    Nastavljamo sa pripremama za našu tradicionalnu Agram Arenu Summer – TURM2024 demo partijama Forbidden Psalma, igre koja će se igrati u srpnju na Areni. U ovoj partiji, naša Ana, organizatorica TURMa, organizira partiju za Seba i Domagoja, ali ih prepušta same sebima i pri izboru svojih vojski!

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    Jos jedan game kod Ane, ali ovaj put Seb i ja nismo igrali s premade warbandama… odabrali smo minije i odradili cijeli warband creation proces! Scenario koji smo igrali je postavljanje mortsafeova i pljackanje grobnica. Imao sam izuzetne srece sa svojim madjionicarem i u prvoj grobnici nasao 3 blaga, od kojih je jedno bila relikvija.

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    Kako bi usporio njegov napredak, iza ledja sam mu prizvao Skeletalnog ratnika, pridruzenog clana bande. Karma se isplatila jer je clan moje bande, Vid, sretnim pogotkom buzdovana savladao Collectora i zaradio jos jednu relikviju! 

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    Mislim da smo poprilicno dobro savladali pravila i samostalnu igru, i veselim se Turmu!

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    U srijedu 24.4. u sklopu naše Agram Lego Sekcije i službeno smo završili sa serijom predavanja  paralelno sa izradom LEGO makete dvorca Hogwarts!

    Posljednje predavanje u ovoj seriji je počelo u 18:00 i trajalo je otprilike sat vremena u kojem je naš Marko prenio sva iskustva sa putovanja u Billund i posjete Legolandu i Lego House-u.

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    Izrada makete je rezervirana za članove Agram Lego Sekcije. Ukoliko se želite uključiti u sljedeće projekte, javite se za više informacija na ums.agram@gmail.com .

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    Za kraj, ekipa je provela struju, odn. rasvjetu kroz cijelu maketu. 

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    A rezultat je bio magičan!

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  • AGRAM LEGO SECTION - Third Lecture and Part Three of the Build
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    U srijedu 17.4. u sklopu naše Agram Lego Sekcije nastavili smo sa serijom predavanja o arhitekturi paralelno sa izradom LEGO makete dvorca Hogwarts!

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    Ulaz na predavanja je besplatan i otvoren za sve te prijave nisu potrebne.

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    Izrada makete je rezervirana za članove Agram Lego Sekcije. Ukoliko se želite uključiti u izgradnju, javite se za više informacija na ums.agram@gmail.com .

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    " ["created"]=> string(19) "2024-04-18 05:39:50" ["modified"]=> string(19) "2024-04-18 20:27:39" } ["Member"]=> array(10) { ["id"]=> string(3) "100" ["group_id"]=> string(1) "2" ["first_name"]=> string(5) "Mario" ["last_name"]=> string(7) "Grgurev" ["first_name_mask"]=> string(5) "mario" ["last_name_mask"]=> string(7) "grgurev" ["username"]=> string(9) "lepimario" ["password"]=> string(40) "11e0b1ecc2c467637dfa513774d2426f3b925264" ["born"]=> string(19) "2003-01-21 09:02:00" ["created"]=> string(19) "2022-01-21 09:02:32" } }
    Mario Grgurev, 18th April 2024
  • AGRAM LEGO SECTION - Second Lecture and Part Two of the Build
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    U srijedu 10.4. u sklopu naše Agram Lego Sekcije nastavili smo sa serijom predavanja o arhitekturi paralelno sa izradom LEGO makete dvorca Hogwarts!

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    Ulaz na predavanja je besplatan i otvoren za sve te prijave nisu potrebne.

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    Izrada makete je rezervirana za članove Agram Lego Sekcije. Ukoliko se želite uključiti u izgradnju, javite se za više informacija na ums.agram@gmail.com .

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    Mario Grgurev, 11th April 2024
  • Streaking Grime Test
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    I’m planning two larger projects at the moment - firstly a diorama involving a slightly converted Mortisan Boneshaper from the Ossiarch Bonereapers Age of Sigmar faction raising a bunch of skeletons from their graves, and secondly my own converted warband for the game Forbidden Psalm. Both projects have in common that I want to do them in a sort of Grimdark aesthetic, and so I decided to play around with Streaking Grime. To make sure I don’t ruin the big projects though, a test is necessary.

    I’ve had this 3D-printed General Grievous (courtesy of Kiki - thanks Kiki) lying around for a while, and it’s a good test model. The fact that it’s 3D-printed is a positive, as the details are less crisp than with Legion or Shatterpoint models. This will put Streaking Grime’s capabilities to the test, and I’ll see if it flows into the somewhat superficial recesses as well as oils or other washes. First I gave the model a few quick base coats, as well as a coat of matte varnish.

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    Then I used a cheap synthetic brush to cover the whole model in the Streaking Grime. I left this for 15 minutes.

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    Recently I found some nice makeup remover brushes at DM, that doesn’t leave any cotton hair on my model as Q-tips tend to do. So I covered one side of this makeup remover with Enamel Odourless Thinner, and left the other side dry. I started with the dry side, removing the surface layer of Streaking Grime from the top parts of the model. Then I used the side with the thinner to remove more Streaking Grime. Eventually I used the same cheap, synthetic brush dipped in the Odourless thinner, to remove even more Grime from the hard to reach places. After just a few minutes of removing the enamel, I had this:

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    I like how the Streaking Grime washes and weathers my model in one coat, and the tint it gives to colours, especially beiges tones, appeal to me. After a few quick, simple edge highlights, I had this result:

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    Except for basing and the lightsabers, it’s pretty much finished. All in all this model took me under two hours of painting, and I’ve decided I like the result. I’m going to be using this technique again in my two upcoming projects. Another article with updates on the progress on my Skeleton diorama will follow soon.

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    Trenutačno planiram dva veća projekta - prvo dioramu koja uključuje malo preuređenog Mortisan Boneshaper iz frakcije Ossiarch Bonereapers Age of Sigmar koji podiže hrpu kosture iz njihovih grobova, a kao drugo moj vlastiti preuređen crew za igru Forbidden Psalm. Oba projekta imaju zajedničko to što ih želim raditi u nekoj vrsti Grimdark estetike pa sam odlučio poigrati se sa Streaking Grimeom. Kako bih bio siguran da neću uništiti velike projekte, test je bio neophodan.

    Ovaj 3D isprintani general Grievous (hvala Kiki) ležao je neko vrijeme, stoga je postao dobar testni model. Činjenica da je ispisan 3D je pozitivna, jer su detalji manje oštri nego s modelima Legion ili Shatterpoint. To će dobro testirati metodu sa Streaking Grimea i vidjet ću hoće li se slijevati u udubine kao i ulja ili druga sredstva za pranje. Prvo sam modelu nanio nekoliko brzih temeljnih slojeva, kao i sloj mat laka.

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    Zatim sam jeftinim sintetičkim kistom pokrio cijeli model u Streaking Grime. ostavio sam da se suši 15 minuta.

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    Nedavno sam u DM-u našao lijepe kistove za skidanje šminke, koji ne ostavljaju dlake od pamuka. a što metoda sa štapićima za uši ima tendenciju učiniti. Stoga sam jednu stranu ovog sredstva za skidanje šminke prekrio Enamel Odourless Thinnerom, a drugu stranu ostavio suhom. Počeo sam sa suhom stranom, uklanjajući površinski sloj Streaking Grime s gornjih dijelova modela. Zatim sam upotrijebio stranu s razrjeđivačem uklanjajući višak Streaking Grime. Na kraju sam upotrijebio isti jeftini, sintetički kist umočen u Odourless Thinner, a uklanjanje još više prljavštine s teško dostupnih mjesta. Nakon samo nekoliko minuta skidanja ovo je bio rezultat:

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    Sviđa mi se kako Streaking Grime pere i njeguje moj model u jednom sloju i nijansu koju daje, posebno bež tonovi. Nakon nekoliko brzih, jednostavnih isticanja rubova, dobio sam ovo:

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    Osim baze i svjetlosnih mačeva, prilično je gotovo. Sve u svemu ovaj model me oduševio dva sata bojanja i odlučio sam da mi se sviđa rezultat. Ponovno ću koristiti ovu tehniku u moja dva nadolazeća projekta. Još jedan članak s novostima o napretku moje diorame s kosturom slijedi uskoro.

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    Sebastian Søgård, 6th April 2024

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