Modular Gaming Board

Marko Paunović, 11th September 2020

In the past issues I've been dealing with various forms of terrain for my Malifaux games. I've started with several bigger, feature terrain, like Western Church with a graveyard, Undertakers or Water tower with a fog machine. I've then continued with a train set accompanied by several modules worth of railroad tracks. Finally I ended with three modules of a dried river and a set of smaller gaming pieces (like forests, rough terrain, fences etc). In this issue, I'll be tackling how to build your own modular board, easily and fairly cheaply.

Obviously like with every big project, When making such a board you need to make the blueprints and carefully think everything through. What size will the board be, how many modules, how to connenct the modules, features stretching through a couple of modules - how to make the transitions... Fortunately for me, the basic idea of the board was already in my mind because a lot would be decided and defined by the terrain I've already built. Colours to be used I need not think about as they must be the same as in all the other terrain. Having such a great number of terrain pieces, means that I won't need a lot of features built into my modules. This makes the actual build easier, however deciding what details and features to use and more importantly where to place them, complicated matters. Over the course of the last couple of years I've made quite a number of large terrain pieces that I would like to use in my games. Having details, like large boulders, in wrong places on the board would prevent me from firmly placing larger pieces of terrain on my tabletop. That is something I need to avoid so I will need to take extra care not to get carried away. Let the board look a bit „boring, flat and featureless“.

Planning

Here is the list of needs and wants I've compiled after a couple of nights of planning:

1. easy storage (modules - no big wooden board that's hard to put away) N
1.1. size of the entire board: 90 x 90cm (or as close as possible) N
1.2. board needs to consist of four modules 45 x 45 cm (or as close as possible) N

2. use magnets for fixing the modules N
2.1. connection of the modules - use magnets (diametre 10mm) W/N
2.2. connection of the modules – use plastic pins (diametre 8mm) W/N
2.3. place the magnets/pins in the middle of each board W

3. details W
3.1. dirt paths – only on two or three modules W
3.2. one module without features W
3.3. dirt road – only on one module, as short as possible N
3.4. all of the modules must have at least ¼ of each module without any features N

4. details mustn't continue from one module to the next N

5. features and details as flat as possible (so I can place my terrain on the table easily) N

6. materials to be used – as light as possible N

7. frame – sturdy that won't bend or break easily N

When I compiled the list, already some things were begining to come to light. The need for light materials to be used made the choice easy – only HD Styrofoam could meet the demand on such a large surface or really thin MDF (maximum 5mm thickness). In the end, I went for three modules of HD Styrofoam (as it is less expensive) and one module of MDF (just for the purposes of this article so I can explain how to make it with this material as well). However, the need for sturdy frame and the connection through magnets meant that each module had to have a wooden frame. This in turn meant that the board would be at least 2,5 – 4 cm high. So the volume the board would have when not assembled would be 45 x 45 x 16cm (maximum height). This means that the whole board wouldn't take up too much space which is exactly what I was going for. After a little deliberation, I've decided to go with the magnets as my choice of connection, instead of pins. I'll do the list of pros and cons a little later on in the article. However, I decided to make a mock-up of the pin connection, as well, for the purposes of this article. Next up, was to make a sketch of the entire layout. I made sure I dotted down everything and proceeded to make a list of materials and tools needed.

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- glues - PVA 1kg, 1x10g Superglue
- paints and spreys
- 6 Pebeo Deco Paints (Black, White, Grey, Brown, Ochre and Ash), one black matt acrylic sprey and one clear matt acrylic sprey
- large brushes No 90, No 40
- airbrush
- brush size 16
- high density sytyrofoam
- 2 boards (1200 x 600 x 20 mm)
- MDF 1 board (50 x 50cm) – just for the purposes of this article!
- 8mm diametre plastic tube – just for the purposes of this article!
- wooden slats
- 8 pieces (30 x 5 x 1000 mm)
- balsa wood 5mm thick (10 x 1000 mm)
- magnets - 32 pieces (diametre 10 mm, thickness 1mm)
- DAS air drying clay (0,5kg)
- plaster (half a cup)
- mould for casting cobbles
- sand and gravel (4 sizes)
- static grass and scatter (three to four sorts)
- scalpel blade
- jig saw
- disc sander
- modeller's saw
- mill bit (10 mm diametre)
- sanding paper
- masking tape

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When you make such a list, you can also add where you can buy those items and it'll make your shopping easier and faster. When all summed up, I reckon, my board wouldn't cost more than 30-35USD which is really great as this is even cheaper than normal playing mats and that came as a surprise really.

Actual build

After you purchased everything you need, it's time to start the build. First thing I did when I started was making the wooden frame out of the 8 linden slats 30 x 5 x 1000 mm planks. I cut them 2mm longer than neccessary. Fortunately, the slats being 1000 mm long I could afford it so each slat could be used to make two sides of the frame. They all had leftovers and when finally done, I'd have modules that were exactly 45 x 45 cm. When cutting (with a saw) cut one from one side of the plank and the other from the other side. It will ensure you that you have at least one vertically cut side (factory made). After you make this, you'll have to sand of the extra 2mm of length. In order to have a perfect fit, I used my Proxxon disc sander that has a movable trey which I set up at 45 degrees angle. After both sides of each plank were sanded I checked if I had perfect fits all around.

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After the wooden frame parts were cut, I proceeded with magnet installment. First of all, I marked one side of all the magnets with green colour and the other with red (note: it doesn't matter which colour you use, obviously, as long as they are sufficiantly different). When I had all my 32 magnets marked on both sides, it was time to mark the wooden frame slats exactly where I would place them. I decided to place them exactly 10 cm from left/right side and exactly 1,5 cm from the top side. Using a marker I jotted down the exact centre so I could aim the vertical drill more easily. I placed the 10 mm diametre mill bit into it and drilled 2 mm deep into the wooden slats. I glued the magnets using a mixture of PVA glue (inside the hole) and superglue (on the magnets).

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In the design phase I mentioned another way to connect the modules. The preparations for the pin connection are mostly the same. Decide where to place the pins (how far from each side of the module and on which height). Using a drill of appropriate size (8mm in this case), I made the holes straight through the wooden slat. I then proceeded to cut the plastic rod into pins of desired length and placed one pin per side. Like with magnets, I carefully marked each side of the module with separate colour (red and green). One colour would have the pin (be the male jack) and the other would have the hole (be the female jack). I would suggest that your pins protrude at least 2,5cm. If you've done everything right, the pins should align precisely with the holes and you should get a perfect fit. Using the pins will provide a more permanent and rigid connection than the magnet version. However, storing the modules would require more space. Of course, you could always opt not to fix the pins to the modules and store them in a separate bag.

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As mentioned above, on three of the modules, I would be using high density styrofoam to make the body of the board so I now had to cut it into four pieces that would go into the four frames of the modules. Since the frames' outside dimensions were exactly 45 x 45 cm and the wooden frame thickness was 5 mm (on each side!), that meant that my styrofoam boards needed to be exactly 44 x 44 cm so using some straight wooden planks (balsa wood) I first drew the outline and then using my scalpel blade I cut the four pieces.

The fourth module would be done out of thin MDF (about 4mm). Using the same method as before, I drew the outline of the module and using my jigsaw I cut it to desired size (44 x 44 cm). Earlier in the article, I mentioned I would list some pros and cons of each method. Obviously, the styrofoam is easier to cut, lighter and due to it's soft properties and relatively high depth provides the builder the opportunity to add some features inside the module. However, the styrofoam usually comes with different (usually diamond shaped) features on it's surfaces. This is because it is used as insulation on houses so the roughness of the surface makes it adhere better to the wall surfaces. I had to remove the texture and I did it using a makeshift tool made from sanding paper, masking tape and a paint bottle. The MDF is obviously a little heavier, more difficult to cut but on the other hand provides better rigidity of the entire module. Also, being thinner than styrofoam, it provides more room on the inside of the module, so your modules can have more texutre and protruding details and you'll still be able to stack the modules on top of each other when placed in storage.

In order to glue the wooden frames at right angle more easily, I made some brackets (of course you can buy them, but it's cheaper this way). From the 5mm thick balsa wood I cut 8 pieces about 5 x 5 cm large. Afterwards using a knife, I cut them diagonally and presto, I had 16 brackets (for each corner of the 4 modules). I glued them using superglue.

I now had all the pieces I needed to assemble the four modules. I used superglue to instantly bond the wooden frames to eachother and to the brackets. When I acchieved the initial strength of the bond, I added PVA glue to all the joints. When the bonds were dry, I placed my styrofoam boards into each frame. After a bit of tayloring with a scalpel blade I had them all fit snuggly inside the frames. I glued the styrofoam boards to the frames using PVA glue (superglue melts styrofoam) and left it to dry overnight. Before pouring the glue, I added masking tape to all the joints on the top surface to prevent the glue from leaking.

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Adding texture

I assembled all the modules to check how they fit. On the module with the MDF base, the base had sunk into the wooden frame and didn't align perfectly. To fix it, I mixed up some plaster with water making sure the mixture was almost fluid-like. When I was satisfied with the consistency, I poured in the plaster and using a long straight slat I leveled the plaster with the wooden frame. Once it was dry, I checked the alignment again and since everything worked out great it was now time to add some scenic features that I decided I'd install. Using my sketch, I carefully copied the design to the board clearly marking the dirt roads, dirt paths and all the clear featureless areas. When I had the design drawn on the board, using some sanding paper taped to a bottle (for a colour I'd be using later) I sanded into the board so the roads would be flat with the ground. I managed to make the profile of the road by just sanding the MDF. If I hadn't succeeded I would opt to use DAS air drying clay. I would shaped some features to the roads and when I satisfied with how they looked, I would smear some PVA glue over the entire surface of the.

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For a long time I debated whether to add some cobbled stone road or area to my board for the purposes of this article. However, in the end I decided against it as it would clash too much with the rest of the scenery. Luckily, on one of my previous projects I did just that so I have a couple of pics to show how it's done. First, using the method described earlier I made a denture in the styrofoam to fit my cobbled stones which I made from a silicone mould I found in a Home depo store (note: it was actually a pot coaster that I used in Wyrd Chronicles no 22). I mixed some plaster with water and I poured it into my mould. Half an hour later I had my cobbles. I placed the cobbles into the appropriate hole and when done, I sprinkled generously some gravel and sand.

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With all the features modelled on the board, I proceeded with adding texture. First I added the big pieces of slate. Then I added the dirt road and/or paths. After I smeared a slightly watered down PVA (just enough so it would spread easily) on all the surfaces, I sprinkled some larger bits of gravel. I added more texture progressively going from larger granulate to smaller. The final granulate size was smallest chinchilla sand. I repeated the process on all the other surfaces, ending in a granulate a tad bigger than chinchilla sand so I could diferentiate between the normal ground and the dirt road.

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Painting

Leaving to dry overnight, I continued the process in the morning with an application of a black undercoat. I used a black matt acrylic sprey. After it was dry, I airbrushed the colouration (using a GW sprey gun because it gives a quite large cover area in a single burst and it's dirt cheap to get). Normal ground was painted with brown while the road was done in several layers ending in a mixture of brown and ochre. The stone bits and areas were airbrushed grey. Final highlights were done with ash and antique white using size 40, 60 and 90 brushes. When the paints were dry, I spreyed everything with a clear matt acrylic sprey.

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Vegetation

After the painting, as always, I added the vegetation. It was basicly a mixture of one type of scatter and three kinds of static grass – a brownish 3mm long one, a yellowish-brown 5mm long one and some yellowish 7mm tufts. The scatter was made from various stuff like twigs, coloured wooden dust and debree and some artificial thread. I applied them all with PVA glue and left it to dry. When it was all dry, I spreyed everything with clear matt acrylic sprey.

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When all was done, I arranged (some of) my scenery on the board and was pretty satisfied with the results.

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Latest articles

  • Making of MUMMY dioramas
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    I recently was approached by the Historical Museum of Oslo to make three miniature dioramas for their exhibition MUMMY - a display of ancient Egyptian artefacts and mummies. Their requirements were that each of the three dioramas would portray a part of the life of one of the mummies from the exhibition, Dismut, a temple guardian’s daughter. Her Life, her Death and her Afterlife. In addition, they gave the maximum size of the display. This left me a lot of freedom for interpretation and to make the dioramas in my own way and style. In this article I’ll take you through part of my process for developing the three concepts. For a more detailed breakdown of the steps it took to complete the dioramas, see the videos.

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    My first focus was on the miniatures required. I searched online 3D-file shops to see what was already available. I knew this would be one of my limitations as there was no time or budget to 3D design all objects and characters required for all three dioramas. I found a pack of ancient Egyptian field workers, and so the Life diorama was created with this pack in mind - a tranquil scene by the Nile River, with workers harvesting wheat as Dismut observes from a higher vantage point. This diorama was also an opportunity to include some of the animals featured in the exhibition, so I found a cat and a mouse STL (and later a crocodile as well). As Dismut is not a famous pharaoh, there were obviously no STLs available of her, so I commissioned two 3D sculpts of her, giving me the chance to have her in the exact positions I needed for Life and Afterlife. In Death she would only appear as a mummified figure, easily available online.

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    I wanted the diorama to read from left to right, as the three dioramas would be displayed one next to the other, so as well as reading the specific Life diorama from left to right, I also wanted the entire display of all three dioramas to lead from left to right. I decided that from left to right the dioramas would also go from light to dark, Life being the lightest in tone and colour and Afterlife the darkest, reflecting the dioramas’ subjects. I decided on the scale for the entire display, around 50mm for humans, as this would be small enough to fit all the elements I needed, but large enough to fill up the dioramas with the amount of elements I found as STL’s and save me some time on not having to paint too many tiny details. I adjusted all STL’s to this scale, and found some realistic wheat plants online at the correct scale as well. And so the concept sketch for the Life diorama came together.

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    I knew that the Death diorama would be a burial ritual underground. I found a STL pack of several of the objects found in Tutankhamun’s grave, a burial ritual STL pack with two workers carrying a mummy and an ancient Egyptian priest. This would give me the scene. As the dioramas were going to have to be made as cubes, closed on all sides with walls, except for the front, as opposed to the open dioramas on display bases that we are used to, a part of planning each scene was also figuring out how to make the two sides and back panel a natural part of the dioramas. In Life this was an impossible task as no outdoor area is a cube, but I decided on making each side a rocky cliff and hoping the illusion of the scene would make the unaturally geometrical shape of the landscape become less visible. For Death my solution was a roller with Egyptian hieroglyphs. With this I could fill out each wall with historically accurate symbols and this way create interest in the surroundings of the scene as well. And for Afterlife, as this is already a “supernatural” scene, the walls would be bricks, extending the typical art found in Egyptian tombs portraying the Egyptian afterlife of Duat, into a 3D space. Generally I found a lot of inspiration and direction for this entire project from ancient Egyptian art and wall paintings.

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    The Afterlife diorama would have to have an Osiris character, the Egyptian God of the Dead, overseeing Dismut’s journey to Duat. As all STLs I could find of him had warrior poses, I instead commissioned a seated Osiris figure, as well as the scale that would measure Dismut’s heart against a feather, and thus if she is worthy of the Afterlife. I found a STL of Thoth, taking notes, and thought it suitable for the God judging the dead - in this case Dismut.

    After the concepts were approved by the museum, so started a several months long process of getting the MDF walls for the cubes, cutting, carving and gluing XPS foam at the correct angles, sizes and shapes, painting around 40 miniature characters and objects, with airbrush and brush, creating and painting the landscapes, pouring epoxy resin for the Nile River as well as many other smaller and larger tasks. Of the many ideas that came during the making of the dioramas (not reflected in the concept sketches), one that I think especially contributed to the overall look of the final display, was the fact that I decided that each diorama would have its own main colour. Yellow for Life, sun and desert, Red for Death, underground an earthy, and Blue for Afterlife, cold and melancholic. This would differentiate the dioramas from each other even when being viewed from a distance, as well as give a natural progression from warm to cold, another way to add contrast and make the dioramas read in my preferred direction, from left to right. This was achieved most obviously through the choice of oil colours used to shade the three dioramas. Apart from that, the acrylic paints chosen are the same for all three dioramas, giving a cohesion of colour as well as being based on the available pigments they would have had at the time in Ancient Egypt - mineral pigments like lapis lazuli, red and ochre, soot for black, copper compounds for blue and green and synthetic pigments like Egyptian blue.

    The final result is displayed here and will also be on display at Oslo’s Historical Museum for the foreseeable future. If you visit the city, make sure to stop by and have a look at the final display.

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    Nedavno me kontaktirao Povijesni muzej u Oslu da izradim tri minijaturne diorame za njihovu izložbu MUMIJA - prikaz drevnih egipatskih artefakata i mumija. Njihovi zahtjevi bili su da svaka od tri diorame prikazuje dio života jedne od mumija s izložbe, Dismut, kćeri čuvara hrama. Njezin život, smrt i zagrobni život. Osim toga, dali su maksimalnu veličinu prikaza. To mi je ostavilo puno slobode za interpretaciju i izradu diorama na moj vlastiti način i stil. U ovom članku provest ću vas kroz dio svog procesa razvoja triju koncepata. Za detaljniji pregled koraka potrebnih za dovršetak diorama pogledajte videozapise.

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    Moj prvi fokus bio je na potrebnim minijaturama. Pretražio sam online trgovine s 3D datotekama kako bih vidio što je već dostupno. Znao sam da će to biti jedno od mojih ograničenja jer nije bilo vremena ni proračuna za 3D dizajn svih predmeta i likova potrebnih za sve tri diorame. Pronašao sam skupinu drevnih egipatskih poljskih radnika, pa je diorama Život nastala imajući tu skupinu na umu - mirna scena uz rijeku Nil, s radnicima koji žanju pšenicu dok Dismut promatra s više točke. Ova diorama bila je i prilika za uključivanje nekih životinja predstavljenih na izložbi, pa sam pronašao mačku i miša u STL-u (a kasnije i krokodila). Budući da Dismut nije poznati faraon, očito nije bilo dostupnih STL-ova za nju, pa sam naručio dvije 3D skulpture, što mi je dalo priliku da je imam u točnim položajima koji su mi bili potrebni za Život i Zagrobni život. U Smrti bi se pojavila samo kao mumificirana figura, lako dostupna online.

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    Želio sam da se diorama čita slijeva nadesno, budući da bi se tri diorame prikazale jedna pored druge, pa sam, osim što se specifična diorama Života čita slijeva nadesno, također želio da cijeli prikaz sve tri diorame ide slijeva nadesno. Odlučio sam da će diorame slijeva nadesno ići od svijetlog prema tamnom, pri čemu će Život biti najsvjetliji po tonu i boji, a Zagrobni život najtamniji, odražavajući subjekte diorama. Odlučio sam se za mjerilo za cijeli prikaz, oko 50 mm za ljude, jer bi to bilo dovoljno malo da stanu svi potrebni elementi, ali dovoljno veliko da ispuni diorame količinom elemenata koje sam pronašao kao STL-ove i uštedi mi vrijeme jer ne bih morao slikati previše sitnih detalja. Prilagodio sam sve STL-ove ovom mjerilu i pronašao sam neke realistične biljke pšenice na internetu u ispravnom mjerilu. I tako je nastala konceptualna skica za dioramu Života.

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    Znao sam da će diorama Smrt biti pogrebni ritual pod zemljom. Pronašao sam STL paket nekoliko predmeta pronađenih u Tutankamonovoj grobnici, STL paket pogrebnog rituala s dva radnika koji nose mumiju i drevnim egipatskim svećenikom. To bi mi dalo scenu. Budući da su diorame morale biti izrađene kao kocke, zatvorene sa svih strana zidovima, osim sprijeda, za razliku od otvorenih diorama na izložbenim postoljima na koje smo navikli, dio planiranja svake scene bio je i smišljanje kako učiniti dvije strane i stražnju ploču prirodnim dijelom diorama. U filmu Život to je bio nemoguć zadatak jer nijedno vanjsko područje nije kocka, ali odlučio sam svaku stranu napraviti kao stjenovitu liticu i nadao se da će iluzija scene učiniti neprirodno geometrijski oblik krajolika manje vidljivim. Za Smrt moje rješenje bio je valjak s egipatskim hijeroglifima. S tim sam mogao ispuniti svaki zid povijesno točnim simbolima i na taj način stvoriti interes i za okolinu scene. A za Zagrobni život, budući da je ovo već „natprirodna“ scena, zidovi bi bili od cigli, proširujući tipičnu umjetnost pronađenu u egipatskim grobnicama koje prikazuju egipatski zagrobni život Duata u 3D prostor. Općenito sam pronašao mnogo inspiracije i smjernica za cijeli ovaj projekt u drevnoj egipatskoj umjetnosti i zidnim slikama.

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    Diorama zagrobnog života morala bi imati lik Ozirisa, egipatskog boga mrtvih, koji nadgleda Dismutovo putovanje u Duat. Budući da su svi STL-ovi koje sam mogao pronaći o njemu imali ratničke poze, umjesto toga sam naručio sjedeću figuru Ozirisa, kao i vagu koja bi mjerila Dismutovo srce u odnosu na pero, te time utvrdila je li dostojna zagrobnog života. Pronašao sam STL Thotha, bilježio i smatrao sam da je prikladan za Boga koji sudi mrtvima - u ovom slučaju Dismuta.

    Nakon što je muzej odobrio koncepte, započeo je višemjesečni proces nabave MDF zidova za kocke, rezanja, rezbarenja i lijepljenja XPS pjene pod ispravnim kutovima, veličinama i oblicima, oslikavanja oko 40 minijaturnih likova i predmeta airbrushom i kistom, stvaranja i oslikavanja pejzaža, izlijevanja epoksidne smole za rijeku Nil, kao i mnogih drugih manjih i većih zadataka. Od mnogih ideja koje su se pojavile tijekom izrade diorama (koje nisu odražene u skicama koncepta), jedna za koju mislim da je posebno doprinijela ukupnom izgledu konačnog prikaza bila je činjenica da sam odlučio da će svaka diorama imati svoju glavnu boju. Žuta za život, sunce i pustinju, crvena za smrt, podzemlje i zemljanost, a plava za zagrobni život, hladnu i melankoličnu. To bi razlikovalo diorame jednu od druge čak i kada se gledaju iz daljine, kao i dalo prirodan prijelaz od toplog prema hladnom, još jedan način dodavanja kontrasta i da se diorame čitaju u mom željenom smjeru, slijeva nadesno. To je najočitije postignuto odabirom uljanih boja korištenih za sjenčanje triju diorama. Osim toga, akrilne boje odabrane su iste za sve tri diorame, što daje koheziju boja, a ujedno se temelji na dostupnim pigmentima koje su imali u to vrijeme u drevnom Egiptu - mineralni pigmenti poput lapis lazulija, crvene i oker boje, čađa za crnu, spojevi bakra za plavu i zelenu te sintetički pigmenti poput egipatske plave.

    Konačni rezultat je ovdje izložen i bit će izložen u Povijesnom muzeju u Oslu u doglednoj budućnosti. Ako posjetite grad, svakako navratite i pogledajte konačni postav.

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    " ["created"]=> string(19) "2026-06-17 08:34:19" ["modified"]=> string(19) "2026-06-17 08:34:19" } ["Member"]=> array(10) { ["id"]=> string(3) "102" ["group_id"]=> string(1) "2" ["first_name"]=> string(9) "Sebastian" ["last_name"]=> string(8) "Søgård" ["first_name_mask"]=> string(9) "sebastian" ["last_name_mask"]=> string(4) "sgrd" ["username"]=> string(5) "norge" ["password"]=> string(40) "4dea770e7045a97695c7dc529698e85f5dadbded" ["born"]=> string(19) "2003-01-21 09:03:00" ["created"]=> string(19) "2022-01-21 09:03:12" } }
    Sebastian Søgård, 17th June 2026
  • Miniature Painting Workshop - 75mm Dwarf
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        ["title_eng"]=>
        string(40) "Miniature Painting Workshop - 75mm Dwarf"
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    On 09-10.05.2026. we held a new weekend miniature painting workshop. This time it was the turn of a dwarf in 75mm scale.

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    The workshop was held over two days (a whole weekend) and the participants painted a 75mm miniature dwarf. The focus of these lectures was painting various textures - metal, human skin, textiles and leather. Water-based acrylic paints were used in the workshop. For this purpose, the workshop leader, Ivan Knezović, chose a 75mm miniature dwarf from Durgin Paint Forge, sculpted by Carlos Perez Bugedo. The lectures were adapted so that the leader devotes equal time to all participants and can be adapted to all categories of miniaturists (from beginners to slightly more advanced).

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    The workshop took place as follows:
    First, the lecturer sits at his desk and explains and demonstrates each step in painting a miniature/model on his specimen. His work is displayed on a screen via a camera and projector, which the participants listen to, watch, and ask questions about.
    Then, the participants sit at their desks and apply the knowledge they have gained. The facilitator circulates among the participants and checks how each participant is doing. This way, he or she can adapt to each participant individually.

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    The workshop will include the following thematic units:
    1. NMM (Non metallic metal)
    2. Reflections of ambient colors on metal
    3. Steel / gold
    4. Face painting (male)
    5. Adding vibrancy to the face (filters)
    6. Extracting textures from fabric, metal and leather

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    POWERED BY: Carta MagicaFireball FigurinesDurgin Paint ForgePlaysupport

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    09-10.05.2026. smo održali novu vikend Radionicu bojanja minijatura. Ovoga puta na redu je bio patuljak u 75mm mjerilu.

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    Radionica se provodila kroz dva dana (cijeli vikend) i polaznici su bojali 75mm minijaturu patuljka. Fokus ovih predavanja bilo je bojenje raznih tekstura – od metala, ljudske kože, tekstila i kože (leather). U sklopu radionice korištene su akrilne boje na bazi vode. U tu svrhu, voditelj radionice, Ivan Knezović, izabrao je 75 mm minijaturu patuljka tvrtke Durgin Paint Forge, koju je sculptao Carlos Perez Bugedo. Predavanja su prilagođena tako da voditelj posveti jednako vrijeme svim polaznicima i može se prilagoditi svim kategorijama minijaturista (od početnika do malo naprednijih).

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    Radionica se odvijala na sljedeći način:
    Prvo, predavač sjedi za svojim stolom te objašnjava i demonstrira pojedini korak u bojanju minijature/makete na svojem primjerku. Njegov rad se preko kamere i projektora prikazuje na platnu što polaznici slušaju, gledaju, ali i postavljaju pitanja.
    Potom, polaznici sjedaju za svoje stolove i primjenjuju stečeno znanje. Voditelj kruži između polaznika i provjerava kako svakom polazniku ide. Na taj način, može se prilagoditi svakom polazniku ponaosob.

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    Radionica će uključivati sljedeće tematske cjeline:
    1. NMM (Non metallic metal)
    2. Refleksije boja iz okoline na metalu
    3. Čelik / zlato
    4. Bojanje lica (muškog)
    5. Dodavanje živosti na lice (filteri)
    6. Izvlačenje tekstura tkanine, metala i kože (leather)

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    POWERED BY: Carta MagicaFireball FigurinesDurgin Paint ForgePlaysupport

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    Ivan Knezović, 26th May 2026
  • We visited: Festival Svet v Malem 2026, Pivka, Slovenia
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    On May 23, 2026, we participated in the international plastic model making competition Festival Svet v Malem 2026 in Pivka, Slovenia.

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    The competition is traditionally held at the Military History Park in Pivka.

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    " ["content_hrv"]=> string(3434) "

    23. svibnja 2026. sudjelovali smo na međunarodnom natjecanju u plastičnom maketarstvu Festival Svet v Malem 2026 u Pivki u Sloveniji. 

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    Natjecanje se tradicionalno održava u Parku vojne povijesti u Pivki.

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    Krunoslav Belinić, 26th May 2026
  • We visited: KupKA 2026
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    On May 16, 2026, we participated in the international plastic model making competition KupKA held at the Museum of the Homeland War in Karlovac.

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    The competition was organized by the Slavoljub Penkala Modeling Club from Zagreb.

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    Thanks to the organizer for an interesting competition, to the judges for some medals, and especially to my colleagues from the Maketarski Club Novi Sad - IPMS Serbia for the medal!

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    " ["content_hrv"]=> string(3602) "

    16. svibnja 2026. sudjelovali smo na međunarodnom natjecanju u plastičnom maketarstvu KupKA održanom u Muzeju domovinskog rata u Karlovcu.

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    Natjecanje je organizirao Maketarski klub Slavoljub Penkala iz Zagreba

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    Hvala organizatoru na zanimljivom natjecanju, sucima na ponešto medalja, a pogotovo kolegama iz Maketarskog Kluba Novi Sad - IPMS Srbija na medalji!

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    Marko Paunović, 26th May 2026
  • Back to Basics Workshops in Gallery VN
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    In May 2026 we held our Back To Basics miniature painting workshops for the youngest in Gallery VN.

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    The workshops were completely FREE for all participants!

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    The Back to Basics method is a method of making models and miniatures that focuses on a fun process intended for younger ages, but everyone is welcome! In three separate sessions on Thursdays, participants (aged 7+) painted miniatures of their choice (knight, princess, king, wizard and barbarian). 

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    1st session: Painting miniatures of choice, Thursday, 07.05. - from 18:00 to 19:00

    2nd session: Painting a miniature of your choice, Thursday, 14.05. - from 18:00 to 19:00

    3rd session: Painting a miniature of your choice, Thursday, 21.05. - from 18:00 to 19:00

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    " ["content_hrv"]=> string(7790) "

    U svibnju 2026. održali smo naše Back To Basics radionice za najmlađe u Galeriji i čitaonici VN.

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    Radionice su bile BESPLATNE za sve polaznike!

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    Back to Basics metoda je metoda izrade maketa i minijatura kojoj je fokus na zabavnom procesu namjenjenom mlađim uzrastima, ali svi su dobrodošli! U tri zasebna termina četvrtkom, polaznici (od 7+) su bojali minijature po izboru (vitez, princeza, kralj, čarobnjak i barbarin).

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    1. termin: Bojenje minijature po izboru, četvrtak, 07.05. - od 18:00 do 19:00

    2. termin: Bojenje minijature po izboru, četvrtak, 14.05. - od 18:00 do 19:00

    3. termin: Bojenje minijature po izboru, četvrtak, 21.05. - od 18:00 do 19:00

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    Krunoslav Belinić, 26th May 2026

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