Astronaut on the Beach – Part 2

Jure Cukar, 12nd October 2020

As I wrote in the first part, just painting a little astronaut without context and ambience was not considered sufficient, nor an excessive challenge, so in this part, the part about painting, I will put the emphasis on some other things.

Here I will emphasize the freehand of the globe and the accentuated direction of the light.

I will further emphasize the source of light with the shadows I will write a word about, two.

And a third emphasis I will put on the liquid resin that I worked with a little more seriously for the first time.

To draw the earth, I divided the sphere into zones horizontally and vertically. Looking at google earth continent by continent I traced in light color across the black undercoat. It was difficult for me to decide on my scale which element, peninsula or continent would be which majority, but since I did not strive for hyperrealism, I took a breather to swallow a couple of islands and peninsulas. With a couple of corrections the sketch was done.

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Since one side will be much darker than the other I started with the darkest tones of the chosen colors.

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The coarse layers that I later merged got an accentuated brighter part from the direction I imagined the light coming from.

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Adding a shadow was one of the tasks I thought would elevate the whole effect. After the sand in 4-5 layers was painted and drybrushan the dark color remained in depth and it was a good foundation for what I further intended. The shadows had to match the ratio of light and shadow on the sphere. I felt that they did not have to fully correspond to the real situation, so I emphasized them a little. If it was to look at the ball, the light source for the shadows would be a bit higher, but I extended the shadows a bit because of the effect. This is especially noticeable with shadows created by balloon rope and sand. Realistically, these shadows would be almost imperceptible, but they are noticeably extended. I worked the shadows with diluted black paint in multiple layers and further darkened them at the root of the object that creates them.

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Now half the base needed to be topped with rubber. I knew what I wanted, but I had no experience with performance. I wanted a slightly turquoise color of the rippled water, and maybe a few waves. I used a two-component liquid rubber from Pebeo, and I used Idea VETRO glass paint to color the rubber.

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With careful and precise use, I got a fine mix, and with a drop of turquoise, a fine shade. Since the sea was only supposed to be in the corner of the base I fenced off only those two sides, a mistake! On the sides where I glued the plastic partitions I first put a spike tape so I could take it all off later more easily. That proved to be a good decision.

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Not wanting the rubber to leak down the side of the partition base, I glued it with super glue, and I passed the first thin layer in the grooves between the base and the partition with UV resin.

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It can be done without it, but I was too afraid that the rubber would spill all over the table. And despite the successful procrastination, the moment came when I had to pour my slice. I went little by little avoiding the bubbles, and if they did appear in a short stream from the burner I would throw them out. Tedi, about 15 kuna, before you ask.

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Obviously I didn’t do well and calculate the slope and depth of the base so that mistake from above came to charge; overflow on both edges. With emergency intervention and cramming UV resin to the edges the flood was stopped and resin finally came into place. After drying overnight I tried some slight wave and ripple effect however on first attempts I realized it wouldn’t go like on youtube tutorials and gave up on further attempts. For this project. The partitions were easily removed and with a scalpel I removed the parts where the rubber was leaking, I sanded a little and painted it black.

In the whole scene, the only thing I might emphasize is the reflection in the astronaut's visor. As reflection represents the vision the boy is looking at it is different from the reality the viewer is looking at. That is why there is no rope in reflection and behind the Earth is the universe. As the light comes from behind him there is no strong reflection but only a glare spilling over the edges of the visor.

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  • Miniature Painting Workshop - Grimdark Trench Crusade
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    Radionica se provodila kroz dva dana (cijeli vikend) i polaznici su bojali tri različite figure za igru Trench Crusade (prema izboru). Fokus ovih predavanja bilo je bojenje više minijatura odjednom prepoznatljivim GRIMDARK stilom, no znanja s radionice jednako su primjenjiva i na bojenje vojski za boardgame igre te kolekcija figura za pen&paper rpg-ove. Na radionici su bile predstavljene boje i pribor, priprema figura, nekoliko tehnika bojenja minijatura od osnovnih do naprednijih, te tehnike i trikovi za brzo i efikasno bojenje većih količina figura odjednom. U sklopu radionice bile su korištene akrilne boje na bazi vode te uljni efekti jednostavni za korištenje. Predavanja su prilagođena tako da voditelji posveti jednako vrijeme svim polaznicima i može se prilagoditi svim kategorijama minijaturista (od početnika do malo naprednijih).

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    Radionica je uključivalai sljedeće tematske cjeline:
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    " ["created"]=> string(19) "2026-03-05 20:23:04" ["modified"]=> string(19) "2026-03-05 20:23:04" } ["Member"]=> array(10) { ["id"]=> string(2) "35" ["group_id"]=> string(1) "1" ["first_name"]=> string(5) "Marko" ["last_name"]=> string(9) "Paunović" ["first_name_mask"]=> string(5) "marko" ["last_name_mask"]=> string(8) "paunovic" ["username"]=> string(5) "marko" ["password"]=> string(40) "3bd37b326d19d1880d3b93a4b32e8fb3a90fa122" ["born"]=> string(19) "2033-03-07 20:35:00" ["created"]=> string(19) "2009-06-02 20:37:03" } }
    Marko Paunović, 5th March 2026
  • AGRAM LEGO SECTION - F1 car: FW14b
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    " ["content_hrv"]=> string(4213) "

    U srijedu 25.2. u sklopu naše Izložbe minijatura i maketa Agram 2026, naša Agram Lego Sekcija je odradila svoj četvrti projekt. Nakon Hogwartsa u 2024. te Leonarda i Orient Expressa u 2025., prvi projekt u 2026. bio je bolid Formule 1 sa početka 1990-ih. 

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    Kao što je već tradicija kod naše Lego Sekcije, prije izgradnje modela, valjalo se malo educirati o temi. Ovoga puta naš dežurni strojar Marko Paunović održao je predavanje o bolidu FW14b, pobjedničkom bolidu iz 1992. tima Williams s kojim su postali svjetski konstruktorski prvaci, a kojeg je Nigel Mansel vozio do svjetske titule. U svojem predavanju, Marko je obradio teme aerodinamike, aktivnog ovjesa, mjenjača na volanu te ostalih inovacija koje je ovaj bolid uspješno instalirao. 

    Ulaz na predavanje bio je besplatan, a prijave nisu bile potrebne!

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    Izrada makete je rezervirana za članove Agram Lego Sekcije. 

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    Ukoliko se želite uključiti u sljedeće projekte, javite se za više informacija na ums.agram@gmail.com .

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    Sljedeći projekt bit će u travnju, a tema će biti Gospodar Prstenova. Očekuju vas pregršt zabavnih predavanja.

    Vidimo se!

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  • Gallery of winning entries of Black Queen H&MPC2026
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    1.placeDIORAMA / DUEL - MARKO PAUNOVIĆ

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    2.placeDIORAMA / DUEL - VLADIMIR MATIĆ-KURILJEV

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    1.placeBUST - MARKO PAUNOVIĆ

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    You can see all the entries in the gallery on our social networks.

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    BEST OF SHOW & 1. mjesto MASTERCLASS - IVAN KNEZOVIĆ

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    3. mjesto MASTERCLASS - ANA POLANŠĆAK

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    1.mjesto SINGLE MINIATURE - VLADIMIR MATIĆ-KURILJEV

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    1.mjesto LARGE/MOUNTED MINIATURE - SEBASTIAN SOGARD

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    1.mjesto UNIT / SQUAD - IVAN KNEZOVIĆ

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    Sve radove možete pogledati u galeriji na našim socijalnim mrežama.

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    Krunoslav Belinić, 25th February 2026
  • SFRJ 1986 v2 Diorama part 5
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    In this series of articles, we will follow my work on a new diorama, another in the 1986 series. This time I have again decided to use a former country. Another version of the SFRY 1986.

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    So far I have finished making the base, painting the base, painting the interior of the vehicle and painting the figures. Now it's time to add the vegetation

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    The pines/trees were already fixed to the base before painting, so the first vegetation I added was tall shrubs that filled the volume of the base.

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    Then I added lower vegetation like tall grass and lower bushes.

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    Finally, I added some short grass, making sure when I was making the parking lot and path that there was no vegetation in the places where the wheels pass.

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    The paint on the base has just dried up, so next time I'll add the vegetation.

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    When the diorama is turned to the back, the volume of the forest is visible.

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    Before placing the vehicles and miniatures on the base, the diorama looks like this.

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    U ovoj seriji članaka pratit ćemo moj rad na novoj diorami, još jednoj u nizu serijala 1986. Ovaj put sam se opet odlučio za bivšu državu. Druga verzija SFRJ 1986..

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    Do sada sam završio s izradom baze, bojanjem baze, bojanjem interijera vozila i bojanjem figura. Sada je došlo vrijeme za dodavanje vegetacije

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    Borovi/drveće je već bilo fiksirano na bazu prije bojanja pa je prva sljedeća vegetacija bila visoko žbunje kojim sam popunio volumen baze.

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    Potom sam dodao niže raslinje poput visoke trave i nižeg grmlja.

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    Na kraju sam dodao i nisku travu pri čemu sam pazio kad sam radio ugibalište i puteljak da vegetacije ne bude na mjestima gdje prolaze kotači.

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    Kada se dioramu okrene, vidi se volumen vegetacije u šumi. 

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    Prije postavljanja vozila i minijatura, diorama izgleda ovako:

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    Marko Paunović, 19th January 2026
  • SFRJ 1986 v2 Diorama part 4
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    In this series of articles, we will follow my work on a new diorama, another in the 1986 series. This time I have again decided to use a former country. Another version of the SFRY 1986.

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    After the base and the vehicles, I started painting the miniatures. Two policemen and a truck driver. The first step was the base color – black and then white..

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    After that, I started with the basic colors, concentrating a little more on the truck driver..

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    Considering the year and location of the action, I decided that his jacket should have the logo from the 1984 Sarajevo Winter Olympics..

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    Then I threw myself at the policemen..

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    The paint on the base has just dried up, so next time I'll add the vegetation.

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    U ovoj seriji članaka pratit ćemo moj rad na novoj diorami, još jednoj u nizu serijala 1986. Ovaj put sam se opet odlučio za bivšu državu. Druga verzija SFRJ 1986..

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    Nakon baze i vozila, bacio sam se na bojanje minijatura. Dva milicajca i vozač kamiona. Prvi korak je bila temeljna boja – crna pa bijela.

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    Nakon toga, krenuo sam s osnovnim bojama, malo više se koncentrirajući na vozača kamiona.

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    S obzirom na godinu i mjesto radnje, odlučio sam se da mu jakna ima logo od ZOI Sarajevo 1984.

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    Zatim sam se bacio na milicajce.

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    Taman se tako nekako osušila i boja na bazi pa ću sljedeći puta obraditi i dodavanje vegetacije.

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    Marko Paunović, 19th January 2026

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