May and June in UMS Agram

Marko Paunović, 2nd July 2024

We had a busy schedule in May and June. Let's start in chronological order:

1. Miniature Painting Workshop – Bretonnia
2. Kup Zagreb
3. Train Exhibition by KZMZ
4. Svet v Malem 2024 – Pivka, Slovenia
5. ITTD 2024 - Jalžabet
6. PSMK 2024 – Budapest, Hungary
7. Wednesday's Hobby Corner
8. Agram Group Build

And in this article, we will bring the impressions of our volunteers from all the actions that we have organized, as well as in which we have participated - either as visitors, competitors or as presenters...

 

Miniature Painting Workshop - Bretonnia

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The workshop was held over two days (May 4 and 5) and participants painted a Bretonnian knight on horseback for the Warhammer The Old World tabletop strategy game. The focus of these lectures was coloring several miniatures at once, but the knowledge from the workshop is equally applicable to coloring armies for boardgames and a collection of figures for pen&paper rpgs. Each participant assembled his own knight with a spear, shield and ornamental helmet as well as a horse according to his own discretion. The workshop presented colors and accessories, preparation of figures, several techniques for painting miniatures from basic to more advanced, as well as techniques for placing stickers, and finally basing the figure. Water-based acrylic paints were used as part of the workshop.

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The workshop included the following thematic units: 1. Planning and preparation and assembly of miniatures 2. Processing of miniatures before painting 3. Basic colors 4. Shading and highlighting techniques 5. Placing stickers without gloss 6. Basics of freehand

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Kup Zagreb

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The Zagreb Cup, a modelling competition organized by ZMMS, was held this year over two days on May 18-19, 2024. in the Family Mall. The organizer asked us to participate by presenting our programs and projects, to which we responded with pleasure.

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Mario: "I consider the Zagreb Cup a successful representation of Agram. I had fun talking to the people who came to the stand and I managed to paint the helicopter from Heavy gear. Plus, I got myself a little Jeep Grand Cherokee from the car show waiting for a diorama.”

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Kruno: "This year's Zagreb Cup will remain in my memory because we represented Agram in direct contact with the visitors. I was surprised how many people are also interested in our hobby, they just didn't know that someone was "organized" into it. I can also say that I am satisfied with the result achieved in the competition. I am sorry that the number of exhibits is relatively small, but I believe that this will also change in the future."

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And we ended the competitive part with the harvest of medals and special prizes!

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Train Exhibition by KZMZ

On Friday, May 24, at the invitation of the organizers of the KZMZ, we visited the Train Exhibition, which was also held in the Family Mall.

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Svet v Malem, Pivka, Slovenia

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Svet v Malem, a model competition show was held at the Museum of Military History in Pivka, Slovenia on May 25, 2024. We also presented our programs and activities at this competition. For the first time, our Norwegian member, Sebastian, went with us, for whom this was also the first competition abroad in which he participated.

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In addition to the competition, traditionally, our Slovenian partner Back to Basics and Miniatures.si organized miniature painting workshops. Our Marko was also invited to hold one - quick painting of the Bretonnian Man-at-Arms.

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Kruno: "Traditionally, there is a lot to see at the SVM from exhibited works, shops and museum exhibits. This year I finally dared to cross paths with other competitors and I am quite satisfied with my success. The ambience, atmosphere and exhibits (museum and competition) are still impressive and I recommend everyone who hasn't been yet to dare to go."

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Sebastian:” We left Zagreb for Pivka early in the morning on Saturday 25ht of May, and soon found ourselves leaving Croatia. Driving through Slovenia, to Pivka, was very nice, with lots of rich, green, tranquil landscapes, and mountains in the distance. It was my first time at the event, SVM (Svet v malem) and I was excited. Kruno and Marko have been before, but since we all had brought entries for the competition, I think we were all curious to see what the day would bring. “

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„First of all, the location of the event is perfect for a miniature convention. The Park of Military History in Pivka has an interesting story, and learning about its historical and geographical importance, as well as Yugoslavian military history at their museum, was certainly interesting, although the best part of the place for me was the large airplanes, helicopters, tanks and cars hanging or standing around the venue. This brings a perfect complement and contrast to all the tiny miniatures being exhibited. The exhibition mostly consisted of military and historical vehicles, dioramas or displays, but the three of us entered in the somewhat smaller categories of "Wargaming", "What If (Sci-fi)", "Movie scenes", "Bust" and "Figures all scales". Even here though, there were some pretty good entries. But most impressive of all were some of the dioramas displaying historicial military events (also complementing the museum exhibits and several historical artefacts to be found there), such as Winter Relax, Alsace 1944, the "Best of Show" from Moson. This large, spinning diorama, complete with well-lit interiors and a completely realistic winter scene of vehicles, soldiers and equipment, was mindblowing to me so we awarded it the BEST OF SHOW by UMS AGRAM award and presented the award to the author Giampiero Bianchi. “

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“ There were a lot of people at the event, but we had more than enough time and space to take in the full exhibition. I did it twice, and was glad as I got more out of it the second time. There were a few interesting workshops (one held by our Marko), several booths to buy hobby equipment as well as a plethora of Revel kits and other brands - mostly vehicles, military and civilian. A lot of people came by our humble UMS Agram booth, chatted with us, showed interest, and took our fliers. When the award ceremony finally came around, we had seen everything we needed to see - the exhibtion is not very large, and is easily taken in in an hour or so - and we just wanted to know if we would get any awards, and then go home to Zagreb. Thankfully our work was appreciated, and Marko won two medals and got two commended, Kruno one medal and two commended, and I got commended for my only entry, a Necromancer diorama (keep an eye out for an article on the making of this diorama soon) I had been working on for a month, specifically for the Pivka exhibiton. This added an extra layer of excitement for me I think, as I didn't bring several works I already had at home, but rather put all my eggs in one basket, and just made one work. It was a relief to finish it in time (I glued my last spider the night before), which filled the day with extra good vibes for me, but also left me more disappointed than I expected at not receiving a medal. Although now a few days later, the disappointment is gone, I'm happy with my commended plaque, and with the great day the three of us had in Slovenia, and have already moved on to my next project. Also, we had a great meal at Reset Brewery in Brezice on our way back to Croatia - an awesome place for beer and grill if you find yourself in the area.”

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International TableTop Day 2024, Jalžabet

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On June 8, we organized an interactive miniature painting workshop as part of International Tabletop Day 2024 in Jalžabet near Varaždin.

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Our Mario, with the help of the local viking Sebastian, led the miniature painting workshop, which according to the program was supposed to last for two hours, from 10 a.m. to 12 p.m. However, due to great interest, the duration was extended until almost 5 p.m.

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PSMK 2024, Budapest, Hungary

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Parallel to the workshop in Jalžabet, our second delegation went to Budapest to defend the colors of UMS Agram at the international model competition PSMK 2024. Our team, Kruno and Marko, went there on Friday and stayed until Sunday, although the competition itself was a one-day event.

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Upon arrival in Budapest, we joined the miniaturist team for a welcome dinner with Hungarian specialties. Throughout the weekend, it was a pleasure to exchange experiences and knowledge with world greats such as Margot Crombeecke, Chloe Plattner, James Zhou and Miklos Bute.

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On Saturday morning, we arrived at the competition and set up our stand (which later won a "We Like It" souvenir from the organizers. Then we placed the exhibits in the corresponding categories and the competition could begin.

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During the competition itself, we thanked one of the organizers, Miklos, for the invitation, but also for the help in promoting our Black Queen, and we looked at the exhibits and answered various questions about our activities next to our stand.

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After a short deliberation, the decision to award the BEST OF SHOW by UMS AGRAM was easy to award to Chloe Plattner's wonderful display.

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After a whole day of socializing and shopping, it was time for the awards ceremony. To our surprise, we won several awards and recognitions which filled us both with pride.

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Wednesday's Hobby Corner

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During May and June, on Wednesdays, we also continued with our gatherings in our space at Trg žrtava fašizma 14. It is nice to see that the efforts of our volunteers are paying off and that with each new week the number of users increases - as well as new members of the association who recognize the work Associations. There are more and more requests for one-on-one Workshops, so we have reactivated on that front as well.

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Agram Group Build

In addition to informal socializing with the hobby and once again included one-on-one workshops, there was also time to work on our Agram Group Build. For the next project, we chose to work on the Musketeers (in the fabulous form of dogs).

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Finally, we invite you to join us every Wednesday during the summer. In this part of the program, the association will work all summer non-stop due to vacations. (the administrative part will not work from July 10 to August 1)

Latest articles

  • Back to Basics Workshops for kids in Medveščak Library - Autumn 2026
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    This autumn, we once again held our "Back to Basics" miniature painting workshops for children at the Medveščak Library.

    Over the course of three weeks, our youngest participants painted our "Agramers" and learned the ropes of miniature painting.

    A big thank you to the parents for their trust, and to the Children and Youth Department of the Medveščak Library for their support!

    See you next spring!

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    You can find more photos on our social networks!

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    I ove jeseni održali smo Back to Basics radionice bojenja minijatura za najmlađe u Knjižnica Medveščak.

    Kroz tri tjedna naši najmlađi polaznici su bojali naše Agramere i upoznali se sa bojanjem minijatura.

    Veliko hvala roditeljima na povjerenju i Odjelu za djecu i mlade Knjižnice Medveščak na podršci !

    Vidimo se sljedeće godine na proljeće

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    Više fotografija možete pronaći na našim društvenim mrežama!

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    Krunoslav Belinić, 30th October 2026
  • Agram Group Build #7 – Amon Hen, pt.7
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    The first thing we did this week was finish painting the terrain. All that remained were the stone statues and the temple. A light drybrush of grey and white paint was all that was needed, following the layers of washes we had applied the week before.

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    Next came the aging process using oil paints. We used several shades of green, as well as black and a beige/white tone. First, we coated the surfaces with Odourless Thinner, then applied a few small dots of each shade, and finally used a dry brush to blend them and remove any excess pigment.

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    Meanwhile, the other part of the team continued the work of cleaning the plastic Uruk-hai.

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    Next came the pinning of the plastic miniatures. For the quickest results, you will need: pliers, sewing pins, and a lighter.

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    First, use a lighter to heat a sewing pin until it is red-hot, then press it into the Uruk-hai's leg. As the metal enters the plastic, the heat causes the plastic to expand, allowing the pin to slide in easily. However, as it enters, it also cools down; the plastic then contracts, holding the pin firmly in place. You do not need any glue. Once you have inserted the pins, use pliers to snip off the ends—the parts with the heads.

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    The final task for this week was to remove the tabs from the metal figures and prepare them for pinning. Unfortunately, the previous method cannot be applied to metal figures, so we will have to use an electric drill—but more on that next time.

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    In the end, we arranged the trees on the painted base so we could admire them a bit.

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    " ["content_hrv"]=> string(6205) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Prvu stvar koju smo ovaj tjedan napravili je dovršavanje bojanja terena. Ono što je ostalo jest kameni kipovi i hram. Lagani drybrush sive i bijele boje je bilo sve što je bilo potrebno nakon slojeva washeva koje smo odradili tjedan ranije.

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    Zatim je uslijedilo dodavanje starenja uljnim bojama. Koristili smo nekoliko zelenih, crnu i bež/bijelu nijansu. Prvo smo površine prekrili Odourless Thinnerom, zatim nanijeli po nekoliko točkica svih nijansi, i onda suhim kistom pomiješali i maknuli višak pigmenta.

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    Za to vrijeme, drugi dio ekipe je nastavio posao na čišćenju plastičnih Uruk Haia.

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    Zatim je uslijedilo piniranje plastičnih minijatura. Za najbrže rezultate potrebni su vam: kliješta, špenadle i upaljač.

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    Prvo upaljačem zagrijete špenadlu do usijanja, zatim ju utisnete Uruk Haiju u nogu. Kako metal ulazi u plastiku, toplina širi plastiku tako da pin može lagano ući. Međutim, kako ulazi tako se i hladi pa se plastika skuplja i drži pin na mjestu. Nikakvo ljepilo vam nije potrebno. Kad ste utisnuli špenadle, vrhove s glavom odrežite kliještima.

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    Zadnji zadatak za ovaj tjedan bio je maknuti tabove sa metalnih figura i pripremiti ih za piniranje. Prethodna metoda na žalost nije primjenjiva na metalnim figurama pa ćemo morati koristiti električnu bušilicu, ali o tome više sljedeći put.

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    Na kraju smo posložili drveće na obojanu bazu da se malo divimo.

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    Krunoslav Belinić, 30th October 2026
  • Agram Group Build #7 – Amon Hen, pt.6
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    As we announced, this time we are starting with the painting process. The first step was applying a black primer (via spray), followed by white to highlight the details.

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    Next came the painting of the terrain. As always, we used a palette of brown and gray paints from the Pebeo Deco brand. These are acrylic paints—relatively affordable and quite thick—which allow for easy coverage or a quick drybrush, should the need arise. We started with the brown tones, beginning with the darker shades and finishing with the lighter ones.

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    Next, we highlighted the stone surfaces with black paint, then lightened them using shades of gray, ranging from darker to lighter tones. We left the temple and the statues covered only with the spray paints applied in the first step.

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    Once the base was finished, we turned our attention to the temple and the statues. The first layer of paint we applied over the black-and-white undercoat consisted of washes. We took 5 or 6 different shades and randomly dabbed them across all the surfaces.

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    Since our time was running out, we decided to stop painting there and give the washes a chance to dry thoroughly. The final step for the board was applying a thick layer of PVA glue to the corner where the river would be. We did this to smooth out the surface, as we had decided to simply paint the river rather than adding any "depth."

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    Meanwhile, Kruno set to work preparing the newly arrived Uruk-hai figures. He removed the first half of the figures from the sprue and cleaned off the flash.

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    He organized them and removed the tabs for the bases. Next time, he will continue with the second half.

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    " ["content_hrv"]=> string(6871) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Kao što smo najavili, ovaj put započinjemo sa bojanjem. Prvi korak bio je nanošenje crne temeljne boje (sprejem) i onda bijele da istakne detalje.

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    Zatim je uslijedilo bojanje terena. Kao i uvijek, koristimo paletu smeđih i sivih boja marke Pebeo Deco. To su akrilne boje, relativno pristupačne cijenom, a dosta guste tako da omogućava lagano prekrivanje ili brzi drybrush ako nam zatreba. Prvo smo odradili smeđe nijanse, krenuvši prvo od tamnijih i završivši sa svjetlijim nijansama.

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    Zatim smo kamene plohe istaknuli crnom bojom i onda posvjetljavali sivim nijansama od tamnijih do svijetlijih. Hram i kipove smo ostavili prekrivene samo sprejevima iz prvog koraka.

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    Kad je baza bila gotova, okrenuli smo se hramu i kipovima. Prvi sloj boje koje smo stavili na crno-bijeli undercoat bili su washevi. Uzeli smo 5, 6 nijansi i nasumično tapkali po svim plohama.

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    S obzirom da nam se termin bližio kraju, tu smo odlučili stati sa bojanjem i dati washevima priliku da se pošteno osuše. Zadnji korak na tabli bilo je dodavanje debelog sloja PVA ljepila na kut u kojem će biti rijeka. To smo napravili da izgladimo površinu s obzirom da smo odlučili da rijeku samo obojamo, bez dodavanja „dubine“.

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    Za to vrijeme, Kruno se bacio na pripremu novopridošlih figura Uruk Haia. Prvu polovicu figura je maknuo sa okvira (sprue) te očistio srhove.

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    Složio ih je i maknuo tabove za baze. Sljedeći put nastavlja s drugom polovicom.

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    Marko Paunović, 22nd October 2026
  • Lizardmen Sauropod – part 1
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    While printing a sauropod model—which I intended to use for a kitbash of a Lizardmen Bastiladon—one of the printed torsos ended up with defects in the legs. Around the same time, I was playing Pokémon Crystal; having fallen in love with some of the concepts in that game, I decided to merge the two worlds into one.

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    Taking the Pokémon Meganium as a starting concept, I wanted to create a dinosaur on a large base emerging from a lake, surrounded by skinks that are grooming it.

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    To achieve this, I decided to cut off the lower part of the torso—excluding the legs—position the model so it "lies" on the base, place a couple of Skinks around it, and pour resin over the base to create the effect of lake water.

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    The first step was to create flower petals around the dinosaur's neck. I used slightly thicker paper, cut into the shape of petals. Afterward, I glued them together with super glue to form a flower shape. I coated each petal with wood glue—applying about 6 layers—to set them into a form that would be both flexible and sturdy enough for painting. I applied each coat using a small brush, with outward strokes, to create texture on the surfaces of the petals.

    I glued the dinosaur's torso to the base using superglue and filled the gaps.

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    Preparation for painting was the easier part of the job; the primer used was a light-grey spray, followed by a single coat of a purple 'contrast' paint. After that, I dry-brushed the entire model with white. This created a strange, sickly base for the subsequent layers of green. This concludes the first part of the tutorial; in the second part, I will continue with painting, casting resin, and adding the final details to the model.

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    " ["content_hrv"]=> string(3240) "

    Prilikom printa modela sauropoda kojeg sam mislio koristiti za kitbash Lizardmen modela bastiladona, ostao je jedan printani model trupa sa greškama u nogama. U slično vrijeme sam igrao Pokemon Crystal i obožavajući neke od koncepata u toj igri, odlučio sam spojiti dva svijeta u jedan.

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    Uzevši pokemona Meganium-a kao početni koncept, želio sam napraviti dinosaura na velikoj bazi koji izranja iz jezera, okruženog skinkovima koji ga timare.

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    Da bih to izveo, odlučio sam odrezati donji dio trupa bez nogu, postaviti model da "leži" na bazi, postaviti par skinkova oko njega i preliti bazu sa rezinom kako bih stvorio efekt jezerske vode.

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    Prvi korak je bio napraviti latice cvijeta oko vrata dinosura. Koristio sam malo deblji papir, izrezan u oblik latice. Nakon toga sam ih zalijepio super ljepilom u oblik cvijeta. Premazao sam svaki list drvofixom u cca 6 slojeva, kako bih učvrstio listove u formu u kojoj će biti elastični i čvrsti za bojanje. Sve premaze sam radio s manjim kistom potezima prema van, kako bih stvorio teksturu na stranicama latica.

    Trup dinosaura sam zalijepio na bazu sa superljepilom i zapunio rupe.

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    Priprema za bojanje je bila lakši dio posla, primer je bio svijetlosivi sprej, sa jednim slojem ljubičaste contrast boje. Nakon toga sam drybrushem bijele prekrio cijrli model. Ovime sam dobio čudnu bolesnjikavu bazu za slojeve zelene. Ovime završavam prvi dio tutoriala, nastavljam u drugom sa bojanjem i lijevanjem rezinske mase, uz završne detalje modela.

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    " ["created"]=> string(19) "2026-10-19 07:14:35" ["modified"]=> string(19) "2026-10-19 07:14:35" } ["Member"]=> array(10) { ["id"]=> string(3) "100" ["group_id"]=> string(1) "2" ["first_name"]=> string(5) "Mario" ["last_name"]=> string(7) "Grgurev" ["first_name_mask"]=> string(5) "mario" ["last_name_mask"]=> string(7) "grgurev" ["username"]=> string(9) "lepimario" ["password"]=> string(40) "11e0b1ecc2c467637dfa513774d2426f3b925264" ["born"]=> string(19) "2045-01-21 09:02:00" ["created"]=> string(19) "2022-01-21 09:02:32" } }
    Mario Grgurev, 19th October 2026
  • Agram Group Build #7 – Amon Hen, pt.5
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        string(39) "Agram Group Build #7 – Amon Hen, pt.5"
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    Agram Group Build is back. For this seventh installment, the team decided to create a gaming board/diorama for Amon Hen. To that end, we fulfilled a childhood dream and acquired the original Forge World Amon Hen terrain (released around 2000) along with the accompanying set of miniatures. This series of articles will document the entire project—from crafting the terrain to assembling and painting the miniatures.

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    The plan last time was to also build a balsa wood frame, but unfortunately, the balsa got misplaced during the move following the renovation of the space, so we had to postpone it. Now, it’s time to get it done.

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    We cut the balsa wood into four 50 cm pieces. Afterward, we measured the highest points of each side, marked the balsa accordingly, and cut it to the desired dimensions.

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    Then we traced the relief onto the balsa frame and carefully cut it out.

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    The final step was cutting each corner at a 45-degree angle to create a neat frame joint.

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    Next came the gluing of the frame. We bonded the sides using PVA glue, while the joints where one frame side met another were secured with superglue.

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    We filled the gaps between the balsa wood frame and the terrain we created last time with DAS modeling clay.

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    Finally, we coated the top surfaces of the frame and the air-drying clay infill with PVA glue, and sprinkled over it the same sand we had used for the rest of the board.

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    And that’s it for this time. Next week, it’s time for painting.

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    " ["content_hrv"]=> string(4765) "

    Agram Group Build se vraća. U svojoj sedmoj instalaciji, ekipa je odlučila izraditi igraću tablu / dioramu za Amon Hen. Za tu potrebu, ispunili smo si dječačke sne i nabavili originalni Forge World teren Amon Hena (izašao negdje cca 2000.) sa setom pripadajućih figura. Ova serija članaka pratit će izradu cijelog projekta – kako izrade terena, tako i sastavljanja i bojanja figura.

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    Plan za prošli put bio je da napravimo i okvir od balze, ali na žalost u selidbi nakon renovacije prostora, negdje smo zagubili balzu tako da smo to odgodili. Sad je došao red na to.

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    Odrezali smo balzu na četiri komada od 50cm. Nakon toga izmjerili smo najviše dijelove pojedine strane i tako označili balzu te ju prerezali na željene dimenzije.

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    Potom smo ucrtali reljef na okvir od balze i pažljivo ga izrezali.

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    Zadnji korak bilo je zarezivanje svakog kuta pod 45 stupnjeva tako da dobijemo uredan spoj okvira.

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    Tada je uslijedilo lijepljenje okvira. Stranice smo zalijepili PVA ljepilom dok smo spojeve stranice okvira na drugu stranicu okvira zalijepili superljepilom.

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    U rupe između okvira od balze i terena kojeg smo napravili prošli put ubacili smo DAS glinamol.

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    Na kraju smo gornje plohe okvira i popune od glinamola premazali PVA ljepilom te na to posipali isti pijesak koji smo koristili za ostatak table.

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    I to je bilo to za ovaj put. Sljedećeg tjedna ide bojanje.

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    " ["created"]=> string(19) "2026-10-15 10:05:42" ["modified"]=> string(19) "2026-10-15 10:05:42" } ["Member"]=> array(10) { ["id"]=> string(2) "64" ["group_id"]=> string(1) "1" ["first_name"]=> string(9) "Krunoslav" ["last_name"]=> string(8) "Belinić" ["first_name_mask"]=> string(9) "krunoslav" ["last_name_mask"]=> string(7) "belinic" ["username"]=> string(5) "Kruno" ["password"]=> string(40) "eb3fda45fbec0258e90d809803b10491c548b22f" ["born"]=> string(19) "2015-01-18 09:19:00" ["created"]=> string(19) "2015-01-18 09:20:39" } }
    Krunoslav Belinić, 15th October 2026

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